Month: February 2020

Tackling Toxicity with Play

Week 6 – Iterating On The Game

Playtest We playtested our digital prototype. It was a group of 6-8 playtesters playing 4 at a time using Xbox controller to move the cranes while we observed and recorded results. In brief, they didn’t fully understand how to effectively succeed at the game. Not only that, but our designed optimal strategy did not come…
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Week 5 – Transformational Iteration & Digital Prototyping

Iterating Our Transformations We wanted to revisit our transformation this week based on some advice from our faculty. There was a general impression that the transformations were general, underdeveloped, and under-explored. Given that, we did another iteration pass to really tease out the different possible transformations and keep in mind how they may intersect with…
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Week 4 – Solidifying Ideas & Getting Feedback

Before we really get into it, let’s highlight that we took and edited our team photo this week. As you can see, we are all about the reduction in cyber-bull attacks. Paper Prototype Now for the meat and potatoes. We made a paper prototype to try to crystallize our learnings and exploratory goals into a…
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Week 3 – Redoubling Research

Promotional Materials Logo Behold! We developed our logo this week – pictured here in full HD. Shirley Yee and Ricardo Washington gave feedback on our designs early in the week which we used to iterate towards the final design. The blue web is representative of the internet whereas the silhouette with gradient symbolizes differences between…
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