{"id":229,"date":"2020-10-11T17:53:23","date_gmt":"2020-10-11T17:53:23","guid":{"rendered":"https:\/\/projects-old.etc.cmu.edu\/xroom\/?p=229"},"modified":"2020-10-11T17:54:46","modified_gmt":"2020-10-11T17:54:46","slug":"elementor-229","status":"publish","type":"post","link":"https:\/\/projects-old.etc.cmu.edu\/xroom\/index.php\/2020\/10\/11\/elementor-229\/","title":{"rendered":"Gameplay Design For 1st Prototype\u200b"},"content":{"rendered":"\t\t<div data-elementor-type=\"wp-post\" data-elementor-id=\"229\" class=\"elementor elementor-229\">\n\t\t\t\t\t\t<section class=\"elementor-section elementor-top-section elementor-element elementor-element-cfed3a4 elementor-section-boxed elementor-section-height-default elementor-section-height-default\" data-id=\"cfed3a4\" data-element_type=\"section\">\n\t\t\t\t\t\t<div class=\"elementor-container elementor-column-gap-default\">\n\t\t\t\t\t<div class=\"elementor-column elementor-col-100 elementor-top-column elementor-element elementor-element-26dcdfa\" data-id=\"26dcdfa\" data-element_type=\"column\">\n\t\t\t<div class=\"elementor-widget-wrap elementor-element-populated\">\n\t\t\t\t\t\t<div class=\"elementor-element elementor-element-09d8ebc elementor-widget elementor-widget-heading\" data-id=\"09d8ebc\" data-element_type=\"widget\" data-widget_type=\"heading.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t<h2 class=\"elementor-heading-title elementor-size-default\">Gameplay Design For 1st Prototype<\/h2>\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/section>\n\t\t\t\t<section class=\"elementor-section elementor-top-section elementor-element elementor-element-7b7cb6a elementor-section-boxed elementor-section-height-default elementor-section-height-default\" data-id=\"7b7cb6a\" data-element_type=\"section\">\n\t\t\t\t\t\t<div class=\"elementor-container elementor-column-gap-default\">\n\t\t\t\t\t<div class=\"elementor-column elementor-col-100 elementor-top-column elementor-element elementor-element-4ac4547\" data-id=\"4ac4547\" data-element_type=\"column\">\n\t\t\t<div class=\"elementor-widget-wrap elementor-element-populated\">\n\t\t\t\t\t\t<div class=\"elementor-element elementor-element-2cae903 elementor-widget elementor-widget-text-editor\" data-id=\"2cae903\" data-element_type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t<p><i><span style=\"font-weight: 400;\">Game Mode A: (Arena)<\/span><\/i><\/p><ol><li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">The Game is played in Rounds:<\/span><ol><li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">Each sub-round:<\/span><ol><li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">After 5 &#8211; 10 seconds 2 light sources spawn in the room (Maybe to the beat of music?). They should be facing different directions and be in different parts of the room.<\/span><\/li><li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">Players have 8 seconds to get to the light and hit the other player in the face with the light before the light despawns.<\/span><\/li><\/ol><\/li><li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">After 4 sub-rounds, players will be informed that they will be able to place a mirror with their current head placement. They have 5 seconds to stand where they want before the mirror is placed where they are looking.<\/span><ol><li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">(If this idea turns out to lag the gameplay too much, tapping this will turn into an active process.)<\/span><ol><li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">After 4 sub-rounds, players will be informed that they <\/span><span style=\"font-weight: 400;\">have<\/span><span style=\"font-weight: 400;\"> a mirror to place in the environment. (They can hold onto mirrors like an inventory.)<\/span><\/li><li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">They will be able to tap the screen (or push a button on screen), and then the mirror will appear where their face is.<\/span><\/li><\/ol><\/li><\/ol><\/li><li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">When the first person is able to hit another person with a light, they are awarded a point and win the round.<\/span><\/li><\/ol><\/li><li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">The first person to 10 points wins the game.<\/span><\/li><\/ol>\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/section>\n\t\t\t\t<\/div>\n\t\t","protected":false},"excerpt":{"rendered":"<p>Gameplay Design For 1st Prototype Game Mode A: (Arena) The Game is played in Rounds: Each sub-round: After 5 &#8211; 10 seconds 2 light sources spawn in the room (Maybe to the beat of music?). They should be facing different directions and be in different parts of the room. Players have 8 seconds to get&#8230;<\/p>\n<p class=\"more-link\"><a href=\"https:\/\/projects-old.etc.cmu.edu\/xroom\/index.php\/2020\/10\/11\/elementor-229\/\" class=\"themebutton3\">Read More<\/a><\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3],"tags":[],"class_list":["post-229","post","type-post","status-publish","format-standard","hentry","category-design-doc"],"_links":{"self":[{"href":"https:\/\/projects-old.etc.cmu.edu\/xroom\/index.php\/wp-json\/wp\/v2\/posts\/229"}],"collection":[{"href":"https:\/\/projects-old.etc.cmu.edu\/xroom\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/projects-old.etc.cmu.edu\/xroom\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/projects-old.etc.cmu.edu\/xroom\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/projects-old.etc.cmu.edu\/xroom\/index.php\/wp-json\/wp\/v2\/comments?post=229"}],"version-history":[{"count":3,"href":"https:\/\/projects-old.etc.cmu.edu\/xroom\/index.php\/wp-json\/wp\/v2\/posts\/229\/revisions"}],"predecessor-version":[{"id":232,"href":"https:\/\/projects-old.etc.cmu.edu\/xroom\/index.php\/wp-json\/wp\/v2\/posts\/229\/revisions\/232"}],"wp:attachment":[{"href":"https:\/\/projects-old.etc.cmu.edu\/xroom\/index.php\/wp-json\/wp\/v2\/media?parent=229"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/projects-old.etc.cmu.edu\/xroom\/index.php\/wp-json\/wp\/v2\/categories?post=229"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/projects-old.etc.cmu.edu\/xroom\/index.php\/wp-json\/wp\/v2\/tags?post=229"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}