{"id":397,"date":"2017-04-24T23:21:09","date_gmt":"2017-04-24T23:21:09","guid":{"rendered":"https:\/\/projects-old.etc.cmu.edu\/wizards-of-coz\/?p=397"},"modified":"2017-04-24T23:21:09","modified_gmt":"2017-04-24T23:21:09","slug":"week-14","status":"publish","type":"post","link":"https:\/\/projects-old.etc.cmu.edu\/wizards-of-coz\/index.php\/2017\/04\/24\/week-14\/","title":{"rendered":"Week 14"},"content":{"rendered":"<div id=\"dslc-theme-content\"><div id=\"dslc-theme-content-inner\"><p><span style=\"font-weight: 400;\">This week, we have refined and finished the Cozmo World! Yayay!!!!! <\/span><\/p>\n<p><span style=\"font-weight: 400;\">We did our final playtest session and learned to iterate for the Softs presentation. <\/span><\/p>\n<p><span style=\"font-weight: 400;\">Here are the list of the things that was just added to our current iteration. <\/span><\/p>\n<ol>\n<li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">Instructions on merry-go-around. <\/span><\/li>\n<li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">Autonomous mode introduction where Cozmo delivers a pizza and becomes angry with his work. &#8211; then the remote control mode starts. <\/span><\/li>\n<li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">Video introduction to the experience. <\/span><\/li>\n<li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">&#8211; Tips based on Time and Randomness to bring out Cozmo\u2019s character. <\/span><\/li>\n<\/ol>\n<p><span style=\"font-weight: 400;\"> \u00a0\u00a0\u00a0&#8211; First 90 seconds -&gt; either 1 or 2<\/span><\/p>\n<p><span style=\"font-weight: 400;\"> \u00a0\u00a0\u00a0&#8211; Next 30 seconds -&gt; 1<\/span><\/p>\n<p><span style=\"font-weight: 400;\"> \u00a0\u00a0\u00a0&#8211; Next 30 seconds -&gt; either 0 or 1<\/span><\/p>\n<ol>\n<li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">&#8211; When he is late (last 60 seconds), after dropping the cube, he will first do some animation as if he is trying to impress the person to get more tips. He does this because he knows he is late and trying to cover up.<\/span><\/li>\n<li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">&#8211; When he is done playing arcade or having ice-cream and you take him away, he gets made and says &#8220;I want to do fun things&#8221;.<\/span><\/li>\n<li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">&#8211; When he has more than 4 (enough to have fun) coins and you still take him to the pizza place, he throws the cube away and either says &#8220;I want to Play&#8221; or &#8220;I don&#8217;t want to work&#8221;.<\/span><\/li>\n<li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">Starts with sad song, and gets converted to happy song after 1 fun activity (need sad song).<\/span><\/li>\n<li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">New Colors on Remote Control UI.<\/span><\/li>\n<li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">Longer dizziness (Double).<\/span><\/li>\n<li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">After ice-cream, Cozmo now says Yummy two times. Once before animation and once after.<\/span><\/li>\n<li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">Implemented 3 types of bell sounds at the arcade game. <\/span><\/li>\n<li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">Added a sad animation when a pizza becomes too cold and disappears.<\/span><\/li>\n<\/ol>\n<p>&nbsp;<\/p>\n<p><span style=\"font-weight: 400;\">We have Softs next Monday and will be finishing up and iterate for the last time based on any necessary changes to our current Cozmo World! <\/span><\/p>\n<\/div><\/div>","protected":false},"excerpt":{"rendered":"<p>This week, we have refined and finished the Cozmo World! Yayay!!!!! We did our final playtest session and learned to iterate for the Softs presentation. Here are the list of [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":398,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-397","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-uncategorized","clearfix"],"_links":{"self":[{"href":"https:\/\/projects-old.etc.cmu.edu\/wizards-of-coz\/index.php\/wp-json\/wp\/v2\/posts\/397"}],"collection":[{"href":"https:\/\/projects-old.etc.cmu.edu\/wizards-of-coz\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/projects-old.etc.cmu.edu\/wizards-of-coz\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/projects-old.etc.cmu.edu\/wizards-of-coz\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/projects-old.etc.cmu.edu\/wizards-of-coz\/index.php\/wp-json\/wp\/v2\/comments?post=397"}],"version-history":[{"count":1,"href":"https:\/\/projects-old.etc.cmu.edu\/wizards-of-coz\/index.php\/wp-json\/wp\/v2\/posts\/397\/revisions"}],"predecessor-version":[{"id":399,"href":"https:\/\/projects-old.etc.cmu.edu\/wizards-of-coz\/index.php\/wp-json\/wp\/v2\/posts\/397\/revisions\/399"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/projects-old.etc.cmu.edu\/wizards-of-coz\/index.php\/wp-json\/wp\/v2\/media\/398"}],"wp:attachment":[{"href":"https:\/\/projects-old.etc.cmu.edu\/wizards-of-coz\/index.php\/wp-json\/wp\/v2\/media?parent=397"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/projects-old.etc.cmu.edu\/wizards-of-coz\/index.php\/wp-json\/wp\/v2\/categories?post=397"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/projects-old.etc.cmu.edu\/wizards-of-coz\/index.php\/wp-json\/wp\/v2\/tags?post=397"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}