{"id":187,"date":"2018-02-06T12:01:53","date_gmt":"2018-02-06T17:01:53","guid":{"rendered":"https:\/\/projects-old.etc.cmu.edu\/thin-line\/?p=187"},"modified":"2018-02-06T12:01:53","modified_gmt":"2018-02-06T17:01:53","slug":"week-2","status":"publish","type":"post","link":"https:\/\/projects-old.etc.cmu.edu\/thin-line\/index.php\/week-2\/","title":{"rendered":"Week 2"},"content":{"rendered":"<p>This week we had two different types of playtest: playtesting the story and playtesting interactions.<\/p>\n<p><strong>Story playtest<\/strong><\/p>\n<p><span style=\"font-weight: 400;\">Playtest description:<\/span><\/p>\n<ol>\n<li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">Playtesters were told to choose one of three names (Liz, Sarah, Alison). <\/span><\/li>\n<li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">They placed a posed it with said name on themselves.<\/span><\/li>\n<li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">They were asked to wait while the room was set up: the bills envelope and the pregnancy test both had the character\u2019s name on it. The right enveloped were put in place. <\/span><\/li>\n<li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">They entered the room and sat down. <\/span><\/li>\n<li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">The person conducting the playtest stands behind them. <\/span><\/li>\n<li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">Players were instructed to pick objects, that a short text will be read when they do that, and that they can stop at any time. <\/span><\/li>\n<li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">If a playtester picks up the picture of the two girls, they \u201cunlock\u201d an additional item &#8211; a bunny. <\/span><\/li>\n<li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">If a playtester chose the pregnancy test, they unlock an additional item &#8211; the pregnancy results. <\/span><\/li>\n<\/ol>\n<p>&nbsp;<\/p>\n<p><span style=\"font-weight: 400;\">Playtest observations (4 playtesters): <\/span><\/p>\n<ol>\n<li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">There wasn\u2019t a specific objects or order or objects the players prefered. <\/span><\/li>\n<li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">Players usually ignored the \u201cunlocked\u201d object and returned to it later. When asked, they said it wasn\u2019t interesting enough and the story behind it was predictable: <\/span>\n<ol>\n<li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">The box, for example, was obviously a ring. <\/span><\/li>\n<li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">The bunny, obviously had something to do with a baby. <\/span><\/li>\n<\/ol>\n<\/li>\n<li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">Players picked up all the objects and managed to retain all the information they learned. <\/span><\/li>\n<li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">Playtest lasted ~5min<\/span><\/li>\n<\/ol>\n<p>&nbsp;<\/p>\n<p><span style=\"font-weight: 400;\">Playtest survey:<\/span><\/p>\n<ol>\n<li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">Players retained all the information. \u00a0<\/span><\/li>\n<li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">They managed to build a narrative from all the details. <\/span><\/li>\n<li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">It was unclear what was her financial state (1 playtester) while another suggested she had financial problems (1 playtester)<\/span><\/li>\n<li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">It was commented that money is not a reason to not have a baby (1 playtester)<\/span><\/li>\n<li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">It was too much information (1 playtest). <\/span><\/li>\n<li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">At this point &#8211; playtestrs notice small stuff about the story that might not make sense. Like, being a doctor in NY, the bills address not matching where they live, or being a doctor and not having money, being a doctor and not getting yourself tested. <\/span><\/li>\n<li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">It was understandable that she didn\u2019t want the baby (1 playtester). \u00a0<\/span><\/li>\n<li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">When asked \u201cwhat do you want to ask the character\u201d:<\/span><b> what are her goals and dreams <\/b><span style=\"font-weight: 400;\">(2 playtesters). <\/span><\/li>\n<li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">Players asked to rank the objects based on how much they felt close to them or liked their story. Ranking was averaged:<\/span>\n<ol>\n<li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">Letter from the doctor: 4.75<\/span><\/li>\n<li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">Stuffed animal: 4.5<\/span><\/li>\n<li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">Picture: 4.25<\/span>\n<ol>\n<li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">5 (3 playtester), 2 (1 playtester)<\/span><\/li>\n<li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">Note: the picture was of two white girls. Some playtesters commented that it was hard to relate to them. She suggested having a photo where the race is unknown (like halloween, from afar, shadows). <\/span><\/li>\n<\/ol>\n<\/li>\n<li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">Pregnancy test: 4.25<\/span><\/li>\n<li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">Anatomy books: 4<\/span>\n<ol>\n<li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\"> 4 (3 playtesters), 3 (1 playtester). <\/span><\/li>\n<li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">Note: some flipped through it. It was relatively \u201cinteractive\u201d object. <\/span><\/li>\n<\/ol>\n<\/li>\n<li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">Lab coat: 3.75<\/span>\n<ol>\n<li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">2 (1 playtester), 3 (1 playtester), 5 (2 playtesters)<\/span><\/li>\n<\/ol>\n<\/li>\n<li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">Bills: 3.75<\/span>\n<ol>\n<li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">3 (1 playtester), 4 (3 playtesters)<\/span><\/li>\n<\/ol>\n<\/li>\n<li style=\"font-weight: 400;\"><\/li>\n<li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">Red box: 3.25<\/span><\/li>\n<li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">Ring: 3 <\/span>\n<ol>\n<li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">0 (1 playtester)<\/span><\/li>\n<\/ol>\n<\/li>\n<li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">Keys: 2.25<\/span>\n<ol>\n<li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">0 (1 playtester), 5 (1 playtester), 2 (2 playtesters)<\/span><\/li>\n<\/ol>\n<\/li>\n<li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">Phone: 2<\/span><\/li>\n<\/ol>\n<\/li>\n<\/ol>\n<p>&nbsp;<\/p>\n<ol>\n<li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">Suggestions from playtesters: <\/span>\n<ol>\n<li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">Want a slower experience with less information (1 playtester)<\/span><\/li>\n<li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">Photo was unrelatable because the girls were white (1 playtester)<\/span><\/li>\n<\/ol>\n<\/li>\n<li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">1 playtester commented about experiencing her life through V.O. Not sure if this was a playtester who playtested before. <\/span><\/li>\n<\/ol>\n<p>&nbsp;<\/p>\n<p><span style=\"font-weight: 400;\">Conclusions: <\/span><\/p>\n<ol>\n<li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">Too many items &#8211; experience duration was 5min. <\/span><\/li>\n<li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">Make the \u201cunlockable\u201d items interesting and unpredictable. <\/span><\/li>\n<li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">Suggest more than one reason for why she didn\u2019t want to have a baby and emphasize all the reasons. Money wasn\u2019t enough of a reason. <\/span><\/li>\n<li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">Add a part about her long term goals and dreams. <\/span><\/li>\n<\/ol>\n<p><strong>Digital playtest<\/strong><\/p>\n<p><span style=\"font-weight: 400;\">Description:<\/span><\/p>\n<ol>\n<li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">Players were asked to try two different VR interactions: <\/span>\n<ol>\n<li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">When player clicks on an object, the object come to them. <\/span><\/li>\n<li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">When a player clicks on an object, the player\u2019s hand goes to the object. <\/span><\/li>\n<\/ol>\n<\/li>\n<li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">All interactions had a setting of a desk with objects on it. <\/span><\/li>\n<\/ol>\n<p><span style=\"font-weight: 400;\">Playtest observations (4 playtesters): <\/span><\/p>\n<ol>\n<li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">Both interactions were awkward and not easy to maneuver. <\/span><\/li>\n<li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">The hand played a pointing animation when the pointer hovered on an object that you could interact with. Player didn\u2019t notice the animations on the hand and couldn\u2019t find the pointer. <\/span><\/li>\n<li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">Interaction with far away object is different from the interaction with the object in your hand.<\/span><\/li>\n<\/ol>\n<p><span style=\"font-weight: 400;\">Survey:<\/span><\/p>\n<ol>\n<li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">Which experience felt more natural: <\/span>\n<ol>\n<li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">objects moving towards you (3 playtesters) <\/span><\/li>\n<li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">Hand moving towards objects (1 playtester)<\/span><\/li>\n<\/ol>\n<\/li>\n<li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">How did you feel about the interactions:<\/span>\n<ol>\n<li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">Objects moving towards you:<\/span>\n<ol>\n<li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">One playtester felt that it was as if he had psychic powers and therefore weird. <\/span><\/li>\n<\/ol>\n<\/li>\n<li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">Hand moving to objects:<\/span>\n<ol>\n<li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">One playtester felt that it was creepy. <\/span><\/li>\n<\/ol>\n<\/li>\n<\/ol>\n<\/li>\n<li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">All commented on the height of the table. <\/span><\/li>\n<li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">Indecisive: while one said the buttons were responsive and it felt good , and was only a problem with not seeing the tracker beam; another said that they wanted to reach out and couldn\u2019t. <\/span><\/li>\n<\/ol>\n<p><span style=\"font-weight: 400;\">Conclusions:<\/span><\/p>\n<ol>\n<li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">Hand in place of a pointer makes you believe that real world hand movement can be mapped on to the controller which is not the case as the position of the controller cannot be tracked. Thus, placing the hand in the scene introduces expectations of a it to \u00a0functions like that in real world. <\/span><\/li>\n<li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">Dragging seems more natural. Next time, it would be helpful to ask if the players are used to ponting, clicking and interacting with objects.<\/span><\/li>\n<\/ol>\n<p>For next week, we will try and test a digital version of the story playtest. We will try and include more &#8220;hopes and dreams&#8221; in the texts.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>This week we had two different types of playtest: playtesting the story and playtesting interactions. Story playtest Playtest description: Playtesters were told to choose one of three names (Liz, Sarah, Alison). They placed a posed it with said name on themselves. They were asked to wait while the room was set up: the bills envelope and the pregnancy test both had the character\u2019s name on it. The right enveloped were put in place. They entered the room and sat down. [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","enabled":false},"version":2}},"categories":[3],"tags":[],"class_list":["post-187","post","type-post","status-publish","format-standard","hentry","category-blog-post","clearfix"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_sharing_enabled":true,"jetpack_shortlink":"https:\/\/wp.me\/p9D4F7-31","_links":{"self":[{"href":"https:\/\/projects-old.etc.cmu.edu\/thin-line\/index.php\/wp-json\/wp\/v2\/posts\/187"}],"collection":[{"href":"https:\/\/projects-old.etc.cmu.edu\/thin-line\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/projects-old.etc.cmu.edu\/thin-line\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/projects-old.etc.cmu.edu\/thin-line\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/projects-old.etc.cmu.edu\/thin-line\/index.php\/wp-json\/wp\/v2\/comments?post=187"}],"version-history":[{"count":1,"href":"https:\/\/projects-old.etc.cmu.edu\/thin-line\/index.php\/wp-json\/wp\/v2\/posts\/187\/revisions"}],"predecessor-version":[{"id":188,"href":"https:\/\/projects-old.etc.cmu.edu\/thin-line\/index.php\/wp-json\/wp\/v2\/posts\/187\/revisions\/188"}],"wp:attachment":[{"href":"https:\/\/projects-old.etc.cmu.edu\/thin-line\/index.php\/wp-json\/wp\/v2\/media?parent=187"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/projects-old.etc.cmu.edu\/thin-line\/index.php\/wp-json\/wp\/v2\/categories?post=187"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/projects-old.etc.cmu.edu\/thin-line\/index.php\/wp-json\/wp\/v2\/tags?post=187"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}