{"id":357,"date":"2017-04-10T20:37:34","date_gmt":"2017-04-10T20:37:34","guid":{"rendered":"https:\/\/projects-old.etc.cmu.edu\/sweet-talk\/?p=357"},"modified":"2017-04-10T21:53:35","modified_gmt":"2017-04-10T21:53:35","slug":"week-11","status":"publish","type":"post","link":"https:\/\/projects-old.etc.cmu.edu\/sweet-talk\/index.php\/2017\/04\/10\/week-11\/","title":{"rendered":"Week 11"},"content":{"rendered":"<p>Hello and welcome to our weekly newsletter. With a new direction and a lot of tech changes, our team had to make a lot of updates to our design. The experience we are working towards comprises of<\/p>\n<ol>\n<li><strong>Command and Delegate:<\/strong> Get the AI to fetch certain objects for you<\/li>\n<li><strong>Teach an AI:<\/strong> Teach the AI about different objects in game<\/li>\n<li><strong>Learn from an AI:<\/strong> Learn from the AI who to serve the order to<\/li>\n<\/ol>\n<p>Now, staying true to the job of discovering how to teach, we are using foreign fruits for the customers. We are still considering our customers \u2013 Aliens or Robots. We setup\u00a0our final sprint.<\/p>\n<p><strong><span style=\"text-decoration: underline;\">FINAL SPRINT PLAN<\/span><\/strong><\/p>\n<ol>\n<li><strong>Design:<\/strong>\n<ol>\n<li>Formulate a layout for the experience in beats<\/li>\n<li>Design a flow of the experience based on\n<ol>\n<li>Dialogues<\/li>\n<li>Physical Interactions<\/li>\n<\/ol>\n<\/li>\n<li>Flush out all the systems in play<\/li>\n<li>Layout for UI<\/li>\n<li>Level Design<\/li>\n<\/ol>\n<\/li>\n<li><strong>Programming:<\/strong>\n<ol>\n<li>Continue working on \u2013\n<ol>\n<li>Text to Speech<\/li>\n<li>Voice Inputs<\/li>\n<\/ol>\n<\/li>\n<li>Developing the demo based on design<\/li>\n<\/ol>\n<\/li>\n<li><strong>Art:<\/strong>\n<ol>\n<li>Model, texture the AI character<\/li>\n<li>Work with Designers for Room Layout and UI elements<\/li>\n<li>Additional Art assets<\/li>\n<\/ol>\n<\/li>\n<\/ol>\n<p>&nbsp;<\/p>\n<p><strong><span style=\"text-decoration: underline;\">DESIGN DOCUMENTS:<\/span><\/strong><\/p>\n<p><strong>Basic Gameplay\u00a0Loop\u00a0<\/strong><\/p>\n<p><a href=\"https:\/\/projects-old.etc.cmu.edu\/sweet-talk\/wp-content\/uploads\/2017\/04\/Basic-Game-play-Loop.png\"><img loading=\"lazy\" decoding=\"async\" class=\"alignleft wp-image-358 size-full\" src=\"https:\/\/projects-old.etc.cmu.edu\/sweet-talk\/wp-content\/uploads\/2017\/04\/Basic-Game-play-Loop.png\" alt=\"\" width=\"675\" height=\"871\" srcset=\"https:\/\/projects-old.etc.cmu.edu\/sweet-talk\/wp-content\/uploads\/2017\/04\/Basic-Game-play-Loop.png 675w, https:\/\/projects-old.etc.cmu.edu\/sweet-talk\/wp-content\/uploads\/2017\/04\/Basic-Game-play-Loop-232x300.png 232w, https:\/\/projects-old.etc.cmu.edu\/sweet-talk\/wp-content\/uploads\/2017\/04\/Basic-Game-play-Loop-595x768.png 595w\" sizes=\"(max-width: 675px) 100vw, 675px\" \/><\/a><\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<h3><strong>Progression System<\/strong><\/h3>\n<p><a href=\"https:\/\/projects-old.etc.cmu.edu\/sweet-talk\/wp-content\/uploads\/2017\/04\/ProgressionSystem.png\"><img loading=\"lazy\" decoding=\"async\" class=\"alignleft wp-image-361 \" src=\"https:\/\/projects-old.etc.cmu.edu\/sweet-talk\/wp-content\/uploads\/2017\/04\/ProgressionSystem-1024x947.png\" alt=\"\" width=\"478\" height=\"442\" srcset=\"https:\/\/projects-old.etc.cmu.edu\/sweet-talk\/wp-content\/uploads\/2017\/04\/ProgressionSystem-1024x947.png 1024w, https:\/\/projects-old.etc.cmu.edu\/sweet-talk\/wp-content\/uploads\/2017\/04\/ProgressionSystem-300x278.png 300w, https:\/\/projects-old.etc.cmu.edu\/sweet-talk\/wp-content\/uploads\/2017\/04\/ProgressionSystem-768x711.png 768w, https:\/\/projects-old.etc.cmu.edu\/sweet-talk\/wp-content\/uploads\/2017\/04\/ProgressionSystem.png 1887w\" sizes=\"(max-width: 478px) 100vw, 478px\" \/><\/a><\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<h3><strong>Dialogue Tree + Flow<\/strong><\/h3>\n<p><a href=\"https:\/\/projects-old.etc.cmu.edu\/sweet-talk\/wp-content\/uploads\/2017\/04\/Dialogue-Game-Flow-Noun-Adj-ONLY-1.png\"><img loading=\"lazy\" decoding=\"async\" class=\"alignleft wp-image-370 \" src=\"https:\/\/projects-old.etc.cmu.edu\/sweet-talk\/wp-content\/uploads\/2017\/04\/Dialogue-Game-Flow-Noun-Adj-ONLY-1.png\" alt=\"\" width=\"710\" height=\"2411\" srcset=\"https:\/\/projects-old.etc.cmu.edu\/sweet-talk\/wp-content\/uploads\/2017\/04\/Dialogue-Game-Flow-Noun-Adj-ONLY-1.png 819w, https:\/\/projects-old.etc.cmu.edu\/sweet-talk\/wp-content\/uploads\/2017\/04\/Dialogue-Game-Flow-Noun-Adj-ONLY-1-88x300.png 88w, https:\/\/projects-old.etc.cmu.edu\/sweet-talk\/wp-content\/uploads\/2017\/04\/Dialogue-Game-Flow-Noun-Adj-ONLY-1-768x2608.png 768w, https:\/\/projects-old.etc.cmu.edu\/sweet-talk\/wp-content\/uploads\/2017\/04\/Dialogue-Game-Flow-Noun-Adj-ONLY-1-226x768.png 226w\" sizes=\"(max-width: 710px) 100vw, 710px\" \/><\/a><\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<h3><strong>Sample Score Card<\/strong><\/h3>\n<p><a href=\"https:\/\/projects-old.etc.cmu.edu\/sweet-talk\/wp-content\/uploads\/2017\/04\/ScoreCard.png\"><img loading=\"lazy\" decoding=\"async\" class=\"alignleft wp-image-362 \" src=\"https:\/\/projects-old.etc.cmu.edu\/sweet-talk\/wp-content\/uploads\/2017\/04\/ScoreCard-1024x520.png\" alt=\"\" width=\"514\" height=\"261\" srcset=\"https:\/\/projects-old.etc.cmu.edu\/sweet-talk\/wp-content\/uploads\/2017\/04\/ScoreCard-1024x520.png 1024w, https:\/\/projects-old.etc.cmu.edu\/sweet-talk\/wp-content\/uploads\/2017\/04\/ScoreCard-300x152.png 300w, https:\/\/projects-old.etc.cmu.edu\/sweet-talk\/wp-content\/uploads\/2017\/04\/ScoreCard-768x390.png 768w, https:\/\/projects-old.etc.cmu.edu\/sweet-talk\/wp-content\/uploads\/2017\/04\/ScoreCard.png 1887w\" sizes=\"(max-width: 514px) 100vw, 514px\" \/><\/a><\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>Based on these, our team progressed\u00a0to develop Phase I and Phase II of the experience. For now considering the time constraints for the progression system, we will only be focusing on developing the complexity in terms of fruits, not the Aliens \/ Robots. It&#8217;s definitely turning out to be a diner dash like experience using voice.<\/p>\n<p>We are working heavily in the dialogue department, with our designers working with <strong>Api.ai<\/strong> to map out possible dialogues to keep the user going through the experience without breaking it by asking random things. Next week our goal will be to hold internal tests on the demo, before going for a public playtest.<\/p>\n<p><span style=\"text-decoration: underline;\"><strong>SOUND NEEDS:<\/strong><\/span><\/p>\n<p>At the start of the week, we were not sure about our sound needs, considering its a voice first experience we needed to make sure we don&#8217;t go for a BGM for now until we test out the experience. But might end up hiring a sound designer in the future for it. We will be adding some SFX for feedback whenever the player interacts with the environment or the AI.<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p><span style=\"text-decoration: underline;\"><strong>GOING FORWARD:<\/strong><\/span><\/p>\n<p>We will have more to share in the coming week. Our goal will be to polish the existing experience, playtest and iterate the demo and hopefully add Phase III with or without the complexity of Alien\/Robot types.<\/p>\n<p>&nbsp;<\/p>\n<p>Thanks for tuning in, we will have more updates the coming week.<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Hello and welcome to our weekly newsletter. With a new direction and a lot of tech changes, our team had to make a lot of updates to our design. The experience we are working towards comprises of Command and Delegate: Get the AI to fetch certain objects for you Teach an AI: Teach the AI<br \/><a class=\"moretag\" href=\"https:\/\/projects-old.etc.cmu.edu\/sweet-talk\/index.php\/2017\/04\/10\/week-11\/\">+ Read More<\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[4],"tags":[],"class_list":["post-357","post","type-post","status-publish","format-standard","hentry","category-blog"],"_links":{"self":[{"href":"https:\/\/projects-old.etc.cmu.edu\/sweet-talk\/index.php\/wp-json\/wp\/v2\/posts\/357"}],"collection":[{"href":"https:\/\/projects-old.etc.cmu.edu\/sweet-talk\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/projects-old.etc.cmu.edu\/sweet-talk\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/projects-old.etc.cmu.edu\/sweet-talk\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/projects-old.etc.cmu.edu\/sweet-talk\/index.php\/wp-json\/wp\/v2\/comments?post=357"}],"version-history":[{"count":20,"href":"https:\/\/projects-old.etc.cmu.edu\/sweet-talk\/index.php\/wp-json\/wp\/v2\/posts\/357\/revisions"}],"predecessor-version":[{"id":383,"href":"https:\/\/projects-old.etc.cmu.edu\/sweet-talk\/index.php\/wp-json\/wp\/v2\/posts\/357\/revisions\/383"}],"wp:attachment":[{"href":"https:\/\/projects-old.etc.cmu.edu\/sweet-talk\/index.php\/wp-json\/wp\/v2\/media?parent=357"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/projects-old.etc.cmu.edu\/sweet-talk\/index.php\/wp-json\/wp\/v2\/categories?post=357"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/projects-old.etc.cmu.edu\/sweet-talk\/index.php\/wp-json\/wp\/v2\/tags?post=357"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}