{"id":150,"date":"2018-02-24T05:53:16","date_gmt":"2018-02-24T05:53:16","guid":{"rendered":"https:\/\/projects-old.etc.cmu.edu\/studio-duat\/?p=150"},"modified":"2018-04-05T23:41:36","modified_gmt":"2018-04-05T23:41:36","slug":"week-6-production-and-testing","status":"publish","type":"post","link":"https:\/\/projects-old.etc.cmu.edu\/studio-duat\/index.php\/2018\/02\/24\/week-6-production-and-testing\/","title":{"rendered":"Week 6 &#8211; Production and Testing"},"content":{"rendered":"<p>After receiving feedback from ETC faculty this week, we had a couple of serious discussions in which we discussed how we would shape our future workflows and pipelines going forward.<\/p>\n<p>Now that our story is locked into place, we spent a day putting together an art style guide for each of the environments that we are developing. Since we don&#8217;t have a dedicated concept artist on the team, we collected references from all kinds of sources as a team, printed them out, and discussed the elements of each one that we wanted and didn&#8217;t want in our environments. With decisions being focused on how the environment could tell our story and hit the target emotions we want to create for our guests.<\/p>\n<figure id=\"attachment_156\" aria-describedby=\"caption-attachment-156\" style=\"width: 686px\" class=\"wp-caption alignnone\"><img loading=\"lazy\" decoding=\"async\" class=\"wp-image-156\" src=\"https:\/\/projects-old.etc.cmu.edu\/studio-duat\/wp-content\/uploads\/2018\/02\/IMG_20180223_235911.jpg\" alt=\"\" width=\"686\" height=\"319\" srcset=\"https:\/\/projects-old.etc.cmu.edu\/studio-duat\/wp-content\/uploads\/2018\/02\/IMG_20180223_235911.jpg 576w, https:\/\/projects-old.etc.cmu.edu\/studio-duat\/wp-content\/uploads\/2018\/02\/IMG_20180223_235911-300x140.jpg 300w\" sizes=\"(max-width: 686px) 100vw, 686px\" \/><figcaption id=\"caption-attachment-156\" class=\"wp-caption-text\">Art style guide<\/figcaption><\/figure>\n<p>We are in the process of reworking the Land of Day to better match a deep sense of comfort and peace.<\/p>\n<figure id=\"attachment_152\" aria-describedby=\"caption-attachment-152\" style=\"width: 793px\" class=\"wp-caption alignnone\"><img loading=\"lazy\" decoding=\"async\" class=\"wp-image-152 size-full\" src=\"https:\/\/projects-old.etc.cmu.edu\/studio-duat\/wp-content\/uploads\/2018\/02\/image.png\" alt=\"\" width=\"793\" height=\"796\" srcset=\"https:\/\/projects-old.etc.cmu.edu\/studio-duat\/wp-content\/uploads\/2018\/02\/image.png 793w, https:\/\/projects-old.etc.cmu.edu\/studio-duat\/wp-content\/uploads\/2018\/02\/image-150x150.png 150w, https:\/\/projects-old.etc.cmu.edu\/studio-duat\/wp-content\/uploads\/2018\/02\/image-300x300.png 300w, https:\/\/projects-old.etc.cmu.edu\/studio-duat\/wp-content\/uploads\/2018\/02\/image-768x771.png 768w\" sizes=\"(max-width: 793px) 100vw, 793px\" \/><figcaption id=\"caption-attachment-152\" class=\"wp-caption-text\">Early draft of the revised layout for the Land of Day<\/figcaption><\/figure>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-157\" src=\"https:\/\/projects-old.etc.cmu.edu\/studio-duat\/wp-content\/uploads\/2018\/02\/image-1-1.png\" alt=\"\" width=\"648\" height=\"333\" srcset=\"https:\/\/projects-old.etc.cmu.edu\/studio-duat\/wp-content\/uploads\/2018\/02\/image-1-1.png 648w, https:\/\/projects-old.etc.cmu.edu\/studio-duat\/wp-content\/uploads\/2018\/02\/image-1-1-300x154.png 300w\" sizes=\"(max-width: 648px) 100vw, 648px\" \/><\/p>\n<p>According to some of the feedback we received, we also started putting more detail into the Land of Night in order to create a more claustrophobic environment that generates a deeper sense of fear.<\/p>\n<figure id=\"attachment_158\" aria-describedby=\"caption-attachment-158\" style=\"width: 2267px\" class=\"wp-caption alignnone\"><img loading=\"lazy\" decoding=\"async\" class=\"wp-image-158 size-full\" src=\"https:\/\/projects-old.etc.cmu.edu\/studio-duat\/wp-content\/uploads\/2018\/02\/Screenshot-51.png\" alt=\"\" width=\"2267\" height=\"1275\" srcset=\"https:\/\/projects-old.etc.cmu.edu\/studio-duat\/wp-content\/uploads\/2018\/02\/Screenshot-51.png 2267w, https:\/\/projects-old.etc.cmu.edu\/studio-duat\/wp-content\/uploads\/2018\/02\/Screenshot-51-300x169.png 300w, https:\/\/projects-old.etc.cmu.edu\/studio-duat\/wp-content\/uploads\/2018\/02\/Screenshot-51-768x432.png 768w, https:\/\/projects-old.etc.cmu.edu\/studio-duat\/wp-content\/uploads\/2018\/02\/Screenshot-51-1024x576.png 1024w\" sizes=\"(max-width: 2267px) 100vw, 2267px\" \/><figcaption id=\"caption-attachment-158\" class=\"wp-caption-text\">Screenshot of the Oculus environment in progress<\/figcaption><\/figure>\n<figure id=\"attachment_155\" aria-describedby=\"caption-attachment-155\" style=\"width: 576px\" class=\"wp-caption alignnone\"><img loading=\"lazy\" decoding=\"async\" class=\"wp-image-155 size-full\" src=\"https:\/\/projects-old.etc.cmu.edu\/studio-duat\/wp-content\/uploads\/2018\/02\/IMG_20180223_234802.jpg\" alt=\"\" width=\"576\" height=\"432\" srcset=\"https:\/\/projects-old.etc.cmu.edu\/studio-duat\/wp-content\/uploads\/2018\/02\/IMG_20180223_234802.jpg 576w, https:\/\/projects-old.etc.cmu.edu\/studio-duat\/wp-content\/uploads\/2018\/02\/IMG_20180223_234802-300x225.jpg 300w\" sizes=\"(max-width: 576px) 100vw, 576px\" \/><figcaption id=\"caption-attachment-155\" class=\"wp-caption-text\">Testing&#8230; while Euna was aware of the camera pointed at the back of her head.<\/figcaption><\/figure>\n<p>On the character front, we&#8217;re diving further into Anubis and his visual development, while starting placeholder models for the creatures that will also be inhabiting these scenes. We&#8217;re doing a deeper dive into the visual development of the other characters in our story as well, by researching the ancient Egyptian concept of the spirit.<\/p>\n<figure id=\"attachment_153\" aria-describedby=\"caption-attachment-153\" style=\"width: 981px\" class=\"wp-caption alignnone\"><img loading=\"lazy\" decoding=\"async\" class=\"wp-image-153 size-full\" src=\"https:\/\/projects-old.etc.cmu.edu\/studio-duat\/wp-content\/uploads\/2018\/02\/SKausar_Anubis_Turnaround_Progress.png\" alt=\"\" width=\"981\" height=\"664\" srcset=\"https:\/\/projects-old.etc.cmu.edu\/studio-duat\/wp-content\/uploads\/2018\/02\/SKausar_Anubis_Turnaround_Progress.png 981w, https:\/\/projects-old.etc.cmu.edu\/studio-duat\/wp-content\/uploads\/2018\/02\/SKausar_Anubis_Turnaround_Progress-300x203.png 300w, https:\/\/projects-old.etc.cmu.edu\/studio-duat\/wp-content\/uploads\/2018\/02\/SKausar_Anubis_Turnaround_Progress-768x520.png 768w\" sizes=\"(max-width: 981px) 100vw, 981px\" \/><figcaption id=\"caption-attachment-153\" class=\"wp-caption-text\">Current state of the character model in ZBrush<\/figcaption><\/figure>\n<figure id=\"attachment_154\" aria-describedby=\"caption-attachment-154\" style=\"width: 764px\" class=\"wp-caption alignnone\"><img loading=\"lazy\" decoding=\"async\" class=\"wp-image-154 size-full\" src=\"https:\/\/projects-old.etc.cmu.edu\/studio-duat\/wp-content\/uploads\/2018\/02\/SKausar_Snake.png\" alt=\"\" width=\"764\" height=\"737\" srcset=\"https:\/\/projects-old.etc.cmu.edu\/studio-duat\/wp-content\/uploads\/2018\/02\/SKausar_Snake.png 764w, https:\/\/projects-old.etc.cmu.edu\/studio-duat\/wp-content\/uploads\/2018\/02\/SKausar_Snake-300x289.png 300w\" sizes=\"(max-width: 764px) 100vw, 764px\" \/><figcaption id=\"caption-attachment-154\" class=\"wp-caption-text\">Low poly version of a snake for the Land of Night<\/figcaption><\/figure>\n<p>As we move forward, we&#8217;re focused on identifying how to direct our guest&#8217;s attention around our experience by using various methods of indirect control. We&#8217;ll test these methods to see which ones are most effective for us, and start preparing for 1\/2s presentations. See you next week!<\/p>\n","protected":false},"excerpt":{"rendered":"<p>After receiving feedback from ETC faculty this week, we had a couple of serious discussions in which we discussed how we would shape our future workflows and pipelines going forward. Now that our story is locked into place, we spent a day putting together an art style guide for each of the environments that we &hellip; <a href=\"https:\/\/projects-old.etc.cmu.edu\/studio-duat\/index.php\/2018\/02\/24\/week-6-production-and-testing\/\" class=\"more-link\">Continue reading <span class=\"screen-reader-text\">Week 6 &#8211; Production and Testing<\/span><\/a><\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-150","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/projects-old.etc.cmu.edu\/studio-duat\/index.php\/wp-json\/wp\/v2\/posts\/150"}],"collection":[{"href":"https:\/\/projects-old.etc.cmu.edu\/studio-duat\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/projects-old.etc.cmu.edu\/studio-duat\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/projects-old.etc.cmu.edu\/studio-duat\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/projects-old.etc.cmu.edu\/studio-duat\/index.php\/wp-json\/wp\/v2\/comments?post=150"}],"version-history":[{"count":6,"href":"https:\/\/projects-old.etc.cmu.edu\/studio-duat\/index.php\/wp-json\/wp\/v2\/posts\/150\/revisions"}],"predecessor-version":[{"id":203,"href":"https:\/\/projects-old.etc.cmu.edu\/studio-duat\/index.php\/wp-json\/wp\/v2\/posts\/150\/revisions\/203"}],"wp:attachment":[{"href":"https:\/\/projects-old.etc.cmu.edu\/studio-duat\/index.php\/wp-json\/wp\/v2\/media?parent=150"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/projects-old.etc.cmu.edu\/studio-duat\/index.php\/wp-json\/wp\/v2\/categories?post=150"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/projects-old.etc.cmu.edu\/studio-duat\/index.php\/wp-json\/wp\/v2\/tags?post=150"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}