{"id":124,"date":"2018-02-09T23:48:22","date_gmt":"2018-02-09T23:48:22","guid":{"rendered":"https:\/\/projects-old.etc.cmu.edu\/studio-duat\/?p=124"},"modified":"2018-04-05T23:41:17","modified_gmt":"2018-04-05T23:41:17","slug":"week-4-layouts-and-story","status":"publish","type":"post","link":"https:\/\/projects-old.etc.cmu.edu\/studio-duat\/index.php\/2018\/02\/09\/week-4-layouts-and-story\/","title":{"rendered":"Week 4 &#8211; Layouts and Story"},"content":{"rendered":"<p>This week, we laid out a plan for quarters and\u00a0setup a scrum board accordingly. Given our goals from last week, we spent most of our time this week producing low-poly assets for the environments. The main factor in deciding which assets to produce was asking how necessary it is to convey the story to potential playtesters next week.<\/p>\n<p>This allowed us to design, preview, and iterate environment layouts both in Oculus and CAVE in pretty quick succession this week. Ironically, this also helped us realize that many parts of our story still have holes, which is currently preventing us from making some more specific decisions regarding the guest experience.<\/p>\n<p><strong>Static Art Assets<\/strong><\/p>\n<p>While we work on ironing out story details, we&#8217;ve made good progress on the assets that we have decided to move forward, keeping in mind that the myth itself is static so there are some elements which will not be changed regardless of the story nuances.<\/p>\n<figure id=\"attachment_126\" aria-describedby=\"caption-attachment-126\" style=\"width: 875px\" class=\"wp-caption alignnone\"><img loading=\"lazy\" decoding=\"async\" class=\"wp-image-126 size-full\" src=\"https:\/\/projects-old.etc.cmu.edu\/studio-duat\/wp-content\/uploads\/2018\/02\/BoatWood_Guest2.png\" alt=\"\" width=\"875\" height=\"485\" srcset=\"https:\/\/projects-old.etc.cmu.edu\/studio-duat\/wp-content\/uploads\/2018\/02\/BoatWood_Guest2.png 875w, https:\/\/projects-old.etc.cmu.edu\/studio-duat\/wp-content\/uploads\/2018\/02\/BoatWood_Guest2-300x166.png 300w, https:\/\/projects-old.etc.cmu.edu\/studio-duat\/wp-content\/uploads\/2018\/02\/BoatWood_Guest2-768x426.png 768w\" sizes=\"(max-width: 875px) 100vw, 875px\" \/><figcaption id=\"caption-attachment-126\" class=\"wp-caption-text\">wood texture for the guest&#8217;s boat<\/figcaption><\/figure>\n<figure id=\"attachment_127\" aria-describedby=\"caption-attachment-127\" style=\"width: 559px\" class=\"wp-caption alignnone\"><img loading=\"lazy\" decoding=\"async\" class=\"wp-image-127 size-full\" src=\"https:\/\/projects-old.etc.cmu.edu\/studio-duat\/wp-content\/uploads\/2018\/02\/2.png\" alt=\"\" width=\"559\" height=\"384\" srcset=\"https:\/\/projects-old.etc.cmu.edu\/studio-duat\/wp-content\/uploads\/2018\/02\/2.png 559w, https:\/\/projects-old.etc.cmu.edu\/studio-duat\/wp-content\/uploads\/2018\/02\/2-300x206.png 300w\" sizes=\"(max-width: 559px) 100vw, 559px\" \/><figcaption id=\"caption-attachment-127\" class=\"wp-caption-text\">lapis lazuli texture for the jewelry of the gods<\/figcaption><\/figure>\n<figure id=\"attachment_130\" aria-describedby=\"caption-attachment-130\" style=\"width: 840px\" class=\"wp-caption alignnone\"><img loading=\"lazy\" decoding=\"async\" class=\"wp-image-130 size-full\" src=\"https:\/\/projects-old.etc.cmu.edu\/studio-duat\/wp-content\/uploads\/2018\/02\/new5-1.png\" alt=\"\" width=\"840\" height=\"485\" srcset=\"https:\/\/projects-old.etc.cmu.edu\/studio-duat\/wp-content\/uploads\/2018\/02\/new5-1.png 840w, https:\/\/projects-old.etc.cmu.edu\/studio-duat\/wp-content\/uploads\/2018\/02\/new5-1-300x173.png 300w, https:\/\/projects-old.etc.cmu.edu\/studio-duat\/wp-content\/uploads\/2018\/02\/new5-1-768x443.png 768w\" sizes=\"(max-width: 840px) 100vw, 840px\" \/><figcaption id=\"caption-attachment-130\" class=\"wp-caption-text\">sandstone texture for statues and obelisks<\/figcaption><\/figure>\n<p>&nbsp;<\/p>\n<figure id=\"attachment_128\" aria-describedby=\"caption-attachment-128\" style=\"width: 800px\" class=\"wp-caption alignnone\"><img loading=\"lazy\" decoding=\"async\" class=\"wp-image-128 size-full\" src=\"https:\/\/projects-old.etc.cmu.edu\/studio-duat\/wp-content\/uploads\/2018\/02\/image-1.png\" alt=\"\" width=\"800\" height=\"679\" srcset=\"https:\/\/projects-old.etc.cmu.edu\/studio-duat\/wp-content\/uploads\/2018\/02\/image-1.png 800w, https:\/\/projects-old.etc.cmu.edu\/studio-duat\/wp-content\/uploads\/2018\/02\/image-1-300x255.png 300w, https:\/\/projects-old.etc.cmu.edu\/studio-duat\/wp-content\/uploads\/2018\/02\/image-1-768x652.png 768w\" sizes=\"(max-width: 800px) 100vw, 800px\" \/><figcaption id=\"caption-attachment-128\" class=\"wp-caption-text\">rough sculpture of Anubis in ZBrush<\/figcaption><\/figure>\n<p><strong>Environmental Assets\u00a0<\/strong><\/p>\n<p>Working on the layouts of the world have revealed changes which we need to consider, and the resolution of many of these changes will be dependent on locking down the presentation of the story.<\/p>\n<figure id=\"attachment_131\" aria-describedby=\"caption-attachment-131\" style=\"width: 2560px\" class=\"wp-caption alignnone\"><img loading=\"lazy\" decoding=\"async\" class=\"wp-image-131 size-full\" src=\"https:\/\/projects-old.etc.cmu.edu\/studio-duat\/wp-content\/uploads\/2018\/02\/Night-design-ver2.png\" alt=\"\" width=\"2560\" height=\"1440\" srcset=\"https:\/\/projects-old.etc.cmu.edu\/studio-duat\/wp-content\/uploads\/2018\/02\/Night-design-ver2.png 2560w, https:\/\/projects-old.etc.cmu.edu\/studio-duat\/wp-content\/uploads\/2018\/02\/Night-design-ver2-300x169.png 300w, https:\/\/projects-old.etc.cmu.edu\/studio-duat\/wp-content\/uploads\/2018\/02\/Night-design-ver2-768x432.png 768w, https:\/\/projects-old.etc.cmu.edu\/studio-duat\/wp-content\/uploads\/2018\/02\/Night-design-ver2-1024x576.png 1024w\" sizes=\"(max-width: 2560px) 100vw, 2560px\" \/><figcaption id=\"caption-attachment-131\" class=\"wp-caption-text\">updated Land of Night experience design<\/figcaption><\/figure>\n<figure id=\"attachment_132\" aria-describedby=\"caption-attachment-132\" style=\"width: 576px\" class=\"wp-caption alignnone\"><img loading=\"lazy\" decoding=\"async\" class=\"wp-image-132 size-full\" src=\"https:\/\/projects-old.etc.cmu.edu\/studio-duat\/wp-content\/uploads\/2018\/02\/Judgement-design.png\" alt=\"\" width=\"576\" height=\"324\" srcset=\"https:\/\/projects-old.etc.cmu.edu\/studio-duat\/wp-content\/uploads\/2018\/02\/Judgement-design.png 576w, https:\/\/projects-old.etc.cmu.edu\/studio-duat\/wp-content\/uploads\/2018\/02\/Judgement-design-300x169.png 300w\" sizes=\"(max-width: 576px) 100vw, 576px\" \/><figcaption id=\"caption-attachment-132\" class=\"wp-caption-text\">updated Judgement Chamber level design<\/figcaption><\/figure>\n<figure id=\"attachment_125\" aria-describedby=\"caption-attachment-125\" style=\"width: 576px\" class=\"wp-caption alignnone\"><img loading=\"lazy\" decoding=\"async\" class=\"wp-image-125 size-full\" src=\"https:\/\/projects-old.etc.cmu.edu\/studio-duat\/wp-content\/uploads\/2018\/02\/IMG_20180209_124021.jpg\" alt=\"\" width=\"576\" height=\"432\" srcset=\"https:\/\/projects-old.etc.cmu.edu\/studio-duat\/wp-content\/uploads\/2018\/02\/IMG_20180209_124021.jpg 576w, https:\/\/projects-old.etc.cmu.edu\/studio-duat\/wp-content\/uploads\/2018\/02\/IMG_20180209_124021-300x225.jpg 300w\" sizes=\"(max-width: 576px) 100vw, 576px\" \/><figcaption id=\"caption-attachment-125\" class=\"wp-caption-text\">Discussing the textures in the Judgement Chamber<\/figcaption><\/figure>\n<p><strong>Story<\/strong><\/p>\n<p>We are running into a question of how we want to present the traditional myth, going back and forth between two particular ones. \u00a0There are many questions still to be answered with both approaches, so we are planning on filling those out and collecting opinions from our peers over the course of the next week.<\/p>\n<p>This playtesting is to be done in conjunction with playtesting the timing through the rough environment layouts.<\/p>\n<p><strong>Music<\/strong><\/p>\n<p>We also began working with <a href=\"http:\/\/yutianz.com\/\">Yutian Zheng<\/a>\u00a0to create music and SFX for this piece. As we iron out the story and the specific events that will go into the guest experience, we will be working with her to create sounds and music that suit the intentions and emotions of this piece.<\/p>\n<p>See you next week!<\/p>\n","protected":false},"excerpt":{"rendered":"<p>This week, we laid out a plan for quarters and\u00a0setup a scrum board accordingly. Given our goals from last week, we spent most of our time this week producing low-poly assets for the environments. The main factor in deciding which assets to produce was asking how necessary it is to convey the story to potential &hellip; <a href=\"https:\/\/projects-old.etc.cmu.edu\/studio-duat\/index.php\/2018\/02\/09\/week-4-layouts-and-story\/\" class=\"more-link\">Continue reading <span class=\"screen-reader-text\">Week 4 &#8211; Layouts and Story<\/span><\/a><\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-124","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/projects-old.etc.cmu.edu\/studio-duat\/index.php\/wp-json\/wp\/v2\/posts\/124"}],"collection":[{"href":"https:\/\/projects-old.etc.cmu.edu\/studio-duat\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/projects-old.etc.cmu.edu\/studio-duat\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/projects-old.etc.cmu.edu\/studio-duat\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/projects-old.etc.cmu.edu\/studio-duat\/index.php\/wp-json\/wp\/v2\/comments?post=124"}],"version-history":[{"count":2,"href":"https:\/\/projects-old.etc.cmu.edu\/studio-duat\/index.php\/wp-json\/wp\/v2\/posts\/124\/revisions"}],"predecessor-version":[{"id":201,"href":"https:\/\/projects-old.etc.cmu.edu\/studio-duat\/index.php\/wp-json\/wp\/v2\/posts\/124\/revisions\/201"}],"wp:attachment":[{"href":"https:\/\/projects-old.etc.cmu.edu\/studio-duat\/index.php\/wp-json\/wp\/v2\/media?parent=124"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/projects-old.etc.cmu.edu\/studio-duat\/index.php\/wp-json\/wp\/v2\/categories?post=124"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/projects-old.etc.cmu.edu\/studio-duat\/index.php\/wp-json\/wp\/v2\/tags?post=124"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}