{"id":265,"date":"2020-04-10T06:16:00","date_gmt":"2020-04-10T06:16:00","guid":{"rendered":"https:\/\/projects-old.etc.cmu.edu\/plumbob\/?p=265"},"modified":"2020-04-24T21:36:42","modified_gmt":"2020-04-24T21:36:42","slug":"dev-blog-week-12","status":"publish","type":"post","link":"https:\/\/projects-old.etc.cmu.edu\/plumbob\/index.php\/2020\/04\/10\/dev-blog-week-12\/","title":{"rendered":"Dev Blog week 12: New Story Track &#038; Playable Build"},"content":{"rendered":"\t\t<div data-elementor-type=\"wp-post\" data-elementor-id=\"265\" class=\"elementor elementor-265\">\n\t\t\t\t\t\t<section class=\"elementor-section elementor-top-section elementor-element elementor-element-9af5edf elementor-section-boxed elementor-section-height-default elementor-section-height-default\" data-id=\"9af5edf\" data-element_type=\"section\">\n\t\t\t\t\t\t<div class=\"elementor-container elementor-column-gap-default\">\n\t\t\t\t\t<div class=\"elementor-column elementor-col-100 elementor-top-column elementor-element elementor-element-9cbb4f9\" data-id=\"9cbb4f9\" data-element_type=\"column\">\n\t\t\t<div class=\"elementor-widget-wrap elementor-element-populated\">\n\t\t\t\t\t\t<div class=\"elementor-element elementor-element-5f6142b elementor-widget elementor-widget-heading\" data-id=\"5f6142b\" data-element_type=\"widget\" data-widget_type=\"heading.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t<h2 class=\"elementor-heading-title elementor-size-default\">Dev Blog Week 12<\/h2>\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/section>\n\t\t\t\t<section class=\"elementor-section elementor-top-section elementor-element elementor-element-2300c02 elementor-section-boxed elementor-section-height-default elementor-section-height-default\" data-id=\"2300c02\" data-element_type=\"section\">\n\t\t\t\t\t\t<div class=\"elementor-container elementor-column-gap-default\">\n\t\t\t\t\t<div class=\"elementor-column elementor-col-100 elementor-top-column elementor-element elementor-element-7d69c9d\" data-id=\"7d69c9d\" data-element_type=\"column\">\n\t\t\t<div class=\"elementor-widget-wrap elementor-element-populated\">\n\t\t\t\t\t\t<div class=\"elementor-element elementor-element-aafb8de elementor-widget elementor-widget-text-editor\" data-id=\"aafb8de\" data-element_type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t<div class=\"p-block_kit_renderer__block_wrapper p-block_kit_renderer__block_wrapper--first\"><div class=\"p-rich_text_block\" dir=\"auto\"><h5 class=\"p-rich_text_section\">New Story Track: A Career of Astronaut<\/h5><div class=\"p-rich_text_section\">This week, we worked on a brand new story track &#8211; &#8220;A Career of Astronaut&#8221; for our game. The previous story tracks that we already had &#8211; &#8220;Friend of the World&#8221; and &#8220;Musical Genius&#8221;.\u00a0 Both of them are realistic gameplay. Therefore, during the design of the new story track, we want to cover more diversity of the original The Sims game. We decided to go with one of the most popular directions of playing The Sims that we found from the online forum &#8211; Supernatural.\u00a0\u00a0<\/div><\/div><\/div><div>\u00a0<\/div>\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/section>\n\t\t\t\t<section class=\"elementor-section elementor-top-section elementor-element elementor-element-7f946a1 elementor-section-boxed elementor-section-height-default elementor-section-height-default\" data-id=\"7f946a1\" data-element_type=\"section\">\n\t\t\t\t\t\t<div class=\"elementor-container elementor-column-gap-default\">\n\t\t\t\t\t<div class=\"elementor-column elementor-col-100 elementor-top-column elementor-element elementor-element-8448991\" data-id=\"8448991\" data-element_type=\"column\">\n\t\t\t<div class=\"elementor-widget-wrap elementor-element-populated\">\n\t\t\t\t\t\t<div class=\"elementor-element elementor-element-838f80f elementor-widget elementor-widget-image\" data-id=\"838f80f\" data-element_type=\"widget\" data-widget_type=\"image.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t<img fetchpriority=\"high\" decoding=\"async\" width=\"800\" height=\"341\" src=\"https:\/\/projects-old.etc.cmu.edu\/plumbob\/wp-content\/uploads\/2020\/04\/astronaut-1024x436.png\" class=\"attachment-large size-large wp-image-279\" alt=\"\" srcset=\"https:\/\/projects-old.etc.cmu.edu\/plumbob\/wp-content\/uploads\/2020\/04\/astronaut-1024x436.png 1024w, https:\/\/projects-old.etc.cmu.edu\/plumbob\/wp-content\/uploads\/2020\/04\/astronaut-300x128.png 300w, https:\/\/projects-old.etc.cmu.edu\/plumbob\/wp-content\/uploads\/2020\/04\/astronaut-768x327.png 768w, https:\/\/projects-old.etc.cmu.edu\/plumbob\/wp-content\/uploads\/2020\/04\/astronaut.png 1141w\" sizes=\"(max-width: 800px) 100vw, 800px\" \/>\t\t\t\t\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/section>\n\t\t\t\t<section class=\"elementor-section elementor-top-section elementor-element elementor-element-bea5446 elementor-section-boxed elementor-section-height-default elementor-section-height-default\" data-id=\"bea5446\" data-element_type=\"section\">\n\t\t\t\t\t\t<div class=\"elementor-container elementor-column-gap-default\">\n\t\t\t\t\t<div class=\"elementor-column elementor-col-100 elementor-top-column elementor-element elementor-element-5fc4178\" data-id=\"5fc4178\" data-element_type=\"column\">\n\t\t\t<div class=\"elementor-widget-wrap elementor-element-populated\">\n\t\t\t\t\t\t<div class=\"elementor-element elementor-element-afb5069 elementor-widget elementor-widget-text-editor\" data-id=\"afb5069\" data-element_type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t<div id=\"1581119401.030800\" class=\"c-virtual_list__item\" tabindex=\"-1\" role=\"listitem\" aria-label=\"Ariel Tan at 3:50 PM. Weekly Blog: Script Writing: Most people think our demo is very easy to understand. However, a little tedious as same questions keep looping. Therefore, after quarter, we tried a new way in design and script. Instead of using linear Q&amp;A style, we tried listing a lot of options and started with user giving command directly. The playtest results are somehow expected. Players can only hit few options we give in script. Next week, we gonna have more design meeting and combine two styles(linear and flat) together to make players feel the freedom while understanding their goals. For \" aria-expanded=\"false\"><div class=\"c-message_kit__background p-message_pane_message__message c-message_kit__message\" role=\"document\" data-qa=\"message_container\" data-qa-unprocessed=\"false\" data-qa-placeholder=\"false\"><div class=\"c-message_kit__hover\" role=\"document\" data-qa-hover=\"true\"><div class=\"c-message_kit__actions c-message_kit__actions--default\"><div class=\"c-message_kit__gutter\"><div class=\"c-message_kit__gutter__right\" data-qa=\"message_content\"><div class=\"c-message_kit__blocks c-message_kit__blocks--rich_text\"><div class=\"c-message__message_blocks c-message__message_blocks--rich_text\"><div class=\"p-block_kit_renderer\" data-qa=\"block-kit-renderer\"><div class=\"p-block_kit_renderer__block_wrapper p-block_kit_renderer__block_wrapper--first\"><h5 class=\"p-rich_text_block\" dir=\"auto\">Playable build<\/h5><\/div><p>The semester is almost ending, and it&#8217;s time to combine all the systems we have built. This week, we integrated the &#8220;Create A Sim&#8221; system with the core gameplay and give players a complete experience of our game. Players can now start from creating their customized Sim and choose the story track they want to start with. We also added the function of pre-built Sim in case some players want to skip the creating part. With all the components in place. We started our playtesting and iteration process.\u00a0<\/p><h5>Playtesting<\/h5><p>Since this is the week of playtesting at the ETC, we also signed up for the playtesting and got several useful feedback from our faculties.\u00a0 Due to the current situation, we are not able to have in-person playtesting. This created a challenge for us since Alexa is not a popular platform that many people have experience and devices. Based on this, we have to set up the playtesting on the playtester&#8217;s mobile device. The process includes creating an account, downloading the Alexa App, and activate the beta test for our skill. We found this is extremely challenging to make it all correct at the same time without face-to-face setup. So we created an instruction document and video to guide the setup process for a smooth playtesting experience. Finally, we are able to test and collect much useful feedback.\u00a0<\/p><\/div><\/div><\/div><\/div><\/div><\/div><\/div><\/div><\/div><div id=\"1581124427.031600\" class=\"c-virtual_list__item\" tabindex=\"-1\" role=\"listitem\" aria-label=\"Aiden at 5:13 PM. Weekly Tech Blog (part): After this week's client meeting and the discussion, we notice that our final product will have many audio clips, and they are defined by several attributes. For example, the Sims have different genders and emotions, so there should be different sound effects for one same action to match them. This is something complicated for skill flow builder to do. Because you can't use \" aria-expanded=\"false\"><div class=\"c-message_kit__background c-message_kit__background--hovered p-message_pane_message__message c-message_kit__message p-message_pane_message__message--last\" role=\"document\" data-qa=\"message_container\" data-qa-unprocessed=\"false\" data-qa-placeholder=\"false\"><div class=\"c-message_kit__hover c-message_kit__hover--hovered\" role=\"document\" data-qa-hover=\"true\"><div class=\"c-message_kit__actions c-message_kit__actions--default\"><div class=\"c-message_kit__gutter\"><div class=\"c-message_kit__gutter__right\" data-qa=\"message_content\"><div class=\"c-message_kit__blocks c-message_kit__blocks--rich_text\"><div class=\"c-message__message_blocks c-message__message_blocks--rich_text\"><div class=\"p-block_kit_renderer\" data-qa=\"block-kit-renderer\"><div class=\"p-block_kit_renderer__block_wrapper p-block_kit_renderer__block_wrapper--first\"><div class=\"p-rich_text_block\" dir=\"auto\"><h5 class=\"p-rich_text_section\">Feedback from Playtesting<\/h5><p>We got several interesting feedback from our playtesters. Some of them gave us useful direction for our iteration and some of them provided evidence that supports our design.<\/p><ul><li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">First few choice-of-2 or 3, OK, but then I<\/span><b> felt constrained<\/b><span style=\"font-weight: 400;\">, wanted more agency\u00a0<\/span><\/li><li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">I wanted <\/span><b>timing control <\/b><span style=\"font-weight: 400;\">so I could say first choice before 3rd is stated and it would go there<\/span><\/li><li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">I liked the music store interaction a lot over the other &#8220;take care of (my Sim) with food\/social\/cleaning&#8221; less because I played <\/span><b>long enough (20 min?) <\/b><span style=\"font-weight: 400;\">to hit the edges of the daily routine\u00a0<\/span><\/li><li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">I really really wanted to practice violin and <\/span><b>hear the change over time<\/b><span style=\"font-weight: 400;\"> (another plus, having dynamic behavior in-game). I really <\/span><b>enjoyed hearing my poor violin playing<\/b><span style=\"font-weight: 400;\">, too.<\/span><\/li><li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">Like the sound effects and Simlish (makes it <\/span><b>feel part of that world)<\/b><span style=\"font-weight: 400;\">\u00a0<\/span><\/li><\/ul><\/div><\/div><\/div><\/div><\/div><\/div><\/div><\/div><\/div><\/div><\/div>\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/section>\n\t\t\t\t<section class=\"elementor-section elementor-top-section elementor-element elementor-element-3238658 elementor-section-boxed elementor-section-height-default elementor-section-height-default\" data-id=\"3238658\" data-element_type=\"section\">\n\t\t\t\t\t\t<div class=\"elementor-container elementor-column-gap-default\">\n\t\t\t\t\t<div class=\"elementor-column elementor-col-100 elementor-top-column elementor-element elementor-element-eb1cdf1\" data-id=\"eb1cdf1\" data-element_type=\"column\">\n\t\t\t<div class=\"elementor-widget-wrap elementor-element-populated\">\n\t\t\t\t\t\t<div class=\"elementor-element elementor-element-dacbc09 elementor-widget elementor-widget-spacer\" data-id=\"dacbc09\" data-element_type=\"widget\" data-widget_type=\"spacer.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t<div class=\"elementor-spacer\">\n\t\t\t<div class=\"elementor-spacer-inner\"><\/div>\n\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/section>\n\t\t\t\t<\/div>\n\t\t","protected":false},"excerpt":{"rendered":"<p>Dev Blog Week 12 New Story Track: A Career of Astronaut This week, we worked on a brand new story track &#8211; &#8220;A Career of Astronaut&#8221; for our game. The previous story tracks that we already had &#8211; &#8220;Friend of the World&#8221; and &#8220;Musical Genius&#8221;.&nbsp; Both of them are realistic gameplay. Therefore, during the design [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-265","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/projects-old.etc.cmu.edu\/plumbob\/index.php\/wp-json\/wp\/v2\/posts\/265"}],"collection":[{"href":"https:\/\/projects-old.etc.cmu.edu\/plumbob\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/projects-old.etc.cmu.edu\/plumbob\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/projects-old.etc.cmu.edu\/plumbob\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/projects-old.etc.cmu.edu\/plumbob\/index.php\/wp-json\/wp\/v2\/comments?post=265"}],"version-history":[{"count":15,"href":"https:\/\/projects-old.etc.cmu.edu\/plumbob\/index.php\/wp-json\/wp\/v2\/posts\/265\/revisions"}],"predecessor-version":[{"id":330,"href":"https:\/\/projects-old.etc.cmu.edu\/plumbob\/index.php\/wp-json\/wp\/v2\/posts\/265\/revisions\/330"}],"wp:attachment":[{"href":"https:\/\/projects-old.etc.cmu.edu\/plumbob\/index.php\/wp-json\/wp\/v2\/media?parent=265"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/projects-old.etc.cmu.edu\/plumbob\/index.php\/wp-json\/wp\/v2\/categories?post=265"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/projects-old.etc.cmu.edu\/plumbob\/index.php\/wp-json\/wp\/v2\/tags?post=265"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}