| _ai_char | PathFollow | |
| _curr_path_waypoint | PathFollow | |
| _dummy | PathFollow | |
| _follow_weight | PathFollow | |
| _myClock | PathFollow | |
| _path | PathFollow | |
| _start | PathFollow | |
| _time | PathFollow | |
| _type | PathFollow | |
| add_to_path(LVecBase3f pos) | PathFollow | |
| check_if_possible() | PathFollow | |
| do_follow() | PathFollow | |
| PathFollow(AICharacter *ai_ch, float follow_wt) | PathFollow | |
| start(string type) | PathFollow | |
| ~PathFollow() | PathFollow |
1.6.1