{"id":152,"date":"2015-11-05T01:50:42","date_gmt":"2015-11-05T01:50:42","guid":{"rendered":"https:\/\/projects-old.etc.cmu.edu\/lotter-e\/?p=152"},"modified":"2015-11-05T01:50:42","modified_gmt":"2015-11-05T01:50:42","slug":"weeks-8-and-9","status":"publish","type":"post","link":"https:\/\/projects-old.etc.cmu.edu\/lotter-e\/index.php\/2015\/11\/05\/weeks-8-and-9\/","title":{"rendered":"Weeks 8 and 9"},"content":{"rendered":"<p>Forgive the doubling up of posts&#8230; these past two weeks have been kind of hectic. \u00a0Monday of week 9 was Halves, so week 8 was spent getting everything together for it. \u00a0Now that we had a direction the whole team was\u00a0excited about, we needed to work quickly to\u00a0put something together to show for Halves. \u00a0We got to work putting together a demo that would show off our main mechanics: swiping to create wind,\u00a0blowing a leaf around to clean pollution, and finding trees to restore health. \u00a0We also decided to use &#8220;pollution monsters&#8221; as enemies, since we didn&#8217;t want to demonize any particular technology or industry, and we used the gesture system from one of our earlier prototypes as a way to fight the monsters.<\/p>\n<p><a href=\"https:\/\/projects-old.etc.cmu.edu\/lotter-e\/wp-content\/uploads\/2015\/11\/Halves-Presentation.png\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter wp-image-153 size-full\" src=\"https:\/\/projects-old.etc.cmu.edu\/lotter-e\/wp-content\/uploads\/2015\/11\/Halves-Presentation.png\" alt=\"Halves Presentation\" width=\"960\" height=\"540\" srcset=\"https:\/\/projects-old.etc.cmu.edu\/lotter-e\/wp-content\/uploads\/2015\/11\/Halves-Presentation.png 960w, https:\/\/projects-old.etc.cmu.edu\/lotter-e\/wp-content\/uploads\/2015\/11\/Halves-Presentation-300x169.png 300w\" sizes=\"(max-width: 960px) 100vw, 960px\" \/><\/a><\/p>\n<p>Within a week, we managed to have a fairly complete prototype, with all our planned features in place as well as basic menus, instructions, and level progression. \u00a0It&#8217;s a fairly simple demo, with just two tutorial levels designed to introduce our mechanics, but the responses so far have been fairly positive. \u00a0We ran an impromptu playtest over the weekend, and found that people really enjoyed playing with our mechanic, even though parts of the game were apparently confusing.<\/p>\n<p><a href=\"https:\/\/projects-old.etc.cmu.edu\/lotter-e\/wp-content\/uploads\/2015\/11\/IMG_2109.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter wp-image-154 size-large\" src=\"https:\/\/projects-old.etc.cmu.edu\/lotter-e\/wp-content\/uploads\/2015\/11\/IMG_2109-989x1024.jpg\" alt=\"IMG_2109\" width=\"989\" height=\"1024\" srcset=\"https:\/\/projects-old.etc.cmu.edu\/lotter-e\/wp-content\/uploads\/2015\/11\/IMG_2109-989x1024.jpg 989w, https:\/\/projects-old.etc.cmu.edu\/lotter-e\/wp-content\/uploads\/2015\/11\/IMG_2109-290x300.jpg 290w\" sizes=\"(max-width: 989px) 100vw, 989px\" \/><\/a><\/p>\n<p>At Halves, we showed a live demo of our game, which looked something like this:<\/p>\n<p><iframe loading=\"lazy\" title=\"Lotter-e Halves Demo\" width=\"500\" height=\"281\" src=\"https:\/\/www.youtube.com\/embed\/bF2mHn9SBRg?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe><\/p>\n<p>Since then, we&#8217;ve been working to\u00a0address the complaints we had from our playtests, making the gameplay more intuitive and giving the player stronger feedback about their actions. \u00a0The next item on our agenda is working out exactly how gameplay will evolve, and how the game will remain interesting over multiple playthroughs. \u00a0We&#8217;ve also begun once again diving into the lottery elements, and hope to have those implemented within the coming weeks.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Forgive the doubling up of posts&#8230; these past two weeks have been kind of hectic. \u00a0Monday of week 9 was Halves, so week 8 was spent getting everything together for it. \u00a0Now that we had a direction the whole team was\u00a0excited about, we needed to work quickly to\u00a0put something together to show for Halves. \u00a0We<br \/><a class=\"moretag\" href=\"https:\/\/projects-old.etc.cmu.edu\/lotter-e\/index.php\/2015\/11\/05\/weeks-8-and-9\/\">+ Read More<\/a><\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-152","post","type-post","status-publish","format-standard","hentry","category-dev-blogs"],"_links":{"self":[{"href":"https:\/\/projects-old.etc.cmu.edu\/lotter-e\/index.php\/wp-json\/wp\/v2\/posts\/152"}],"collection":[{"href":"https:\/\/projects-old.etc.cmu.edu\/lotter-e\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/projects-old.etc.cmu.edu\/lotter-e\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/projects-old.etc.cmu.edu\/lotter-e\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/projects-old.etc.cmu.edu\/lotter-e\/index.php\/wp-json\/wp\/v2\/comments?post=152"}],"version-history":[{"count":2,"href":"https:\/\/projects-old.etc.cmu.edu\/lotter-e\/index.php\/wp-json\/wp\/v2\/posts\/152\/revisions"}],"predecessor-version":[{"id":156,"href":"https:\/\/projects-old.etc.cmu.edu\/lotter-e\/index.php\/wp-json\/wp\/v2\/posts\/152\/revisions\/156"}],"wp:attachment":[{"href":"https:\/\/projects-old.etc.cmu.edu\/lotter-e\/index.php\/wp-json\/wp\/v2\/media?parent=152"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/projects-old.etc.cmu.edu\/lotter-e\/index.php\/wp-json\/wp\/v2\/categories?post=152"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/projects-old.etc.cmu.edu\/lotter-e\/index.php\/wp-json\/wp\/v2\/tags?post=152"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}