{"id":416,"date":"2019-09-07T01:45:44","date_gmt":"2019-09-07T01:45:44","guid":{"rendered":"https:\/\/projects-old.etc.cmu.edu\/jam-session\/?p=416"},"modified":"2019-12-11T20:57:15","modified_gmt":"2019-12-11T20:57:15","slug":"jam-session-vocabulary-list","status":"publish","type":"post","link":"https:\/\/projects-old.etc.cmu.edu\/jam-session\/index.php\/2019\/09\/07\/jam-session-vocabulary-list\/","title":{"rendered":"Rhythm Game Vocabulary List by Jam Session"},"content":{"rendered":"\t\t<div data-elementor-type=\"wp-post\" data-elementor-id=\"416\" class=\"elementor elementor-416\">\n\t\t\t\t\t\t<section class=\"elementor-section elementor-top-section elementor-element elementor-element-461a9c4f elementor-section-boxed elementor-section-height-default elementor-section-height-default\" data-id=\"461a9c4f\" data-element_type=\"section\">\n\t\t\t\t\t\t<div class=\"elementor-container elementor-column-gap-default\">\n\t\t\t\t\t<div class=\"elementor-column elementor-col-100 elementor-top-column elementor-element elementor-element-1f51e8b3\" data-id=\"1f51e8b3\" data-element_type=\"column\">\n\t\t\t<div class=\"elementor-widget-wrap elementor-element-populated\">\n\t\t\t\t\t\t<div class=\"elementor-element elementor-element-5c000096 elementor-widget elementor-widget-text-editor\" data-id=\"5c000096\" data-element_type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t<p><!-- wp:paragraph --><\/p>\n<p><!-- \/wp:paragraph --><\/p>\n<p><!-- wp:paragraph --><\/p>\n<p><strong>Rhythm Game:<\/strong> A game in which an understanding of the rhythm (and acting accordingly) is necessary to succeed.<\/p>\n<p><!-- \/wp:paragraph --><\/p>\n<p><!-- wp:paragraph --><\/p>\n<p><strong>Note Highway:<\/strong> Visual data concept where \u201cCues\u201d follow a path until they reach an \u201cAction Bar\u201d<\/p>\n<p><!-- \/wp:paragraph --><\/p>\n<p><!-- wp:paragraph --><\/p>\n<p><strong>Cue:<\/strong> A point when an action is called for<\/p>\n<p><!-- \/wp:paragraph --><\/p>\n<p><!-- wp:paragraph --><\/p>\n<p><strong>Look Ahead:<\/strong> Distance between cue and action bar when cue first appears<\/p>\n<p><!-- \/wp:paragraph --><\/p>\n<p><!-- wp:paragraph --><\/p>\n<p><strong>Action\/Now Bar:<\/strong> The place where the cue points lead up to<\/p>\n<p><!-- \/wp:paragraph --><\/p>\n<p><!-- wp:paragraph --><\/p>\n<p><strong>Cue Announce:<\/strong> An audio\/visual asset that announces that a cue will take place<\/p>\n<p><!-- \/wp:paragraph --><\/p>\n<p><!-- wp:paragraph --><\/p>\n<p><strong>Beat-Constrained Action:<\/strong> When a player\/world action is limited to a beat<\/p>\n<p><!-- \/wp:paragraph --><\/p>\n<p><!-- wp:paragraph --><\/p>\n<p><strong>Beat-Constrained World:<\/strong> An environment that contains\/follows a recognizable rhythm\/pattern, but the player isn\u2019t necessarily limited to following that rhythm\/pattern. Understanding the rhythm\/pattern can lead to success, but is not required.<\/p>\n<p><!-- \/wp:paragraph --><\/p>\n<p><!-- wp:paragraph --><\/p>\n<p><strong>Continuous Action:<\/strong> A player interaction to a cue that isn\u2019t constrained to the cue duration. Ex: Swinging<\/p>\n<p><!-- \/wp:paragraph --><\/p>\n<p><!-- wp:paragraph --><\/p>\n<p><strong>Discrete Action:<\/strong> A player interaction to a cue that is more limited to the cue duration. Ex: 1 button press<\/p>\n<p><strong>Call and Response:<\/strong> A mechanic when a player is asked to do something in response to a cue<\/p>\n<p><strong>Simon Says:<\/strong> A C&amp;R mechanic where the player has to copy an action in response to a cue<\/p>\n<p><strong>Cue and Response:<\/strong> A C&amp;R mechanic where a cue prompts the player to perform some action<\/p>\n<p><strong>Performative:<\/strong> A game type where the audience can tell if a player has \u201cmastery\u201d.<\/p>\n<p><strong>Flow State:<\/strong> A state of complete immersion in the music\/rhythm that a player can achieve<\/p>\n<p><strong>Flow:<\/strong> What makes up Flow State<\/p>\n<p><!-- \/wp:paragraph --><\/p>\n<p><!-- wp:paragraph --><\/p>\n<p><!-- \/wp:paragraph --><\/p>\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/section>\n\t\t\t\t<\/div>\n\t\t","protected":false},"excerpt":{"rendered":"<p>Rhythm Game: A game in which an understanding of the rhythm (and acting accordingly) is necessary to succeed. Note Highway: Visual data concept where \u201cCues\u201d follow a path until they reach an \u201cAction Bar\u201d Cue: A point when an action [&hellip;]<\/p>\n","protected":false},"author":4,"featured_media":464,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[13],"tags":[],"class_list":["post-416","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-analysis","col-lg-4 col-md-6"],"_links":{"self":[{"href":"https:\/\/projects-old.etc.cmu.edu\/jam-session\/index.php\/wp-json\/wp\/v2\/posts\/416"}],"collection":[{"href":"https:\/\/projects-old.etc.cmu.edu\/jam-session\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/projects-old.etc.cmu.edu\/jam-session\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/projects-old.etc.cmu.edu\/jam-session\/index.php\/wp-json\/wp\/v2\/users\/4"}],"replies":[{"embeddable":true,"href":"https:\/\/projects-old.etc.cmu.edu\/jam-session\/index.php\/wp-json\/wp\/v2\/comments?post=416"}],"version-history":[{"count":6,"href":"https:\/\/projects-old.etc.cmu.edu\/jam-session\/index.php\/wp-json\/wp\/v2\/posts\/416\/revisions"}],"predecessor-version":[{"id":630,"href":"https:\/\/projects-old.etc.cmu.edu\/jam-session\/index.php\/wp-json\/wp\/v2\/posts\/416\/revisions\/630"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/projects-old.etc.cmu.edu\/jam-session\/index.php\/wp-json\/wp\/v2\/media\/464"}],"wp:attachment":[{"href":"https:\/\/projects-old.etc.cmu.edu\/jam-session\/index.php\/wp-json\/wp\/v2\/media?parent=416"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/projects-old.etc.cmu.edu\/jam-session\/index.php\/wp-json\/wp\/v2\/categories?post=416"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/projects-old.etc.cmu.edu\/jam-session\/index.php\/wp-json\/wp\/v2\/tags?post=416"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}