{"id":139,"date":"2016-02-08T21:43:40","date_gmt":"2016-02-08T21:43:40","guid":{"rendered":"https:\/\/projects-old.etc.cmu.edu\/funival\/?p=139"},"modified":"2016-02-08T22:42:16","modified_gmt":"2016-02-08T22:42:16","slug":"week4-news-letter","status":"publish","type":"post","link":"https:\/\/projects-old.etc.cmu.edu\/funival\/index.php\/2016\/02\/08\/week4-news-letter\/","title":{"rendered":"Week4 -News Letter"},"content":{"rendered":"<p>Hi, everyone! This is Elizabeth from Funival.<\/p>\n<p>This\u00a0week we kept working on two mini games, ice cream game and duck fond game. As a team, we discussed how we can improve our game play for each games.<\/p>\n<p>&nbsp;<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"size-medium wp-image-148 alignleft\" src=\"https:\/\/projects-old.etc.cmu.edu\/funival\/wp-content\/uploads\/2016\/02\/IMG_3256-300x225.jpg\" alt=\"IMG_3256\" width=\"300\" height=\"225\" srcset=\"https:\/\/projects-old.etc.cmu.edu\/funival\/wp-content\/uploads\/2016\/02\/IMG_3256-300x225.jpg 300w, https:\/\/projects-old.etc.cmu.edu\/funival\/wp-content\/uploads\/2016\/02\/IMG_3256-768x576.jpg 768w, https:\/\/projects-old.etc.cmu.edu\/funival\/wp-content\/uploads\/2016\/02\/IMG_3256-1024x768.jpg 1024w, https:\/\/projects-old.etc.cmu.edu\/funival\/wp-content\/uploads\/2016\/02\/IMG_3256-271x203.jpg 271w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><br \/>\nOur programmer, Ryan spent lots of time figuring out physics for ice cream scoop. We had an early prototype that ice cream cone controlled by the keyboard and we were thinking of making left and right section on the mobile devices. By pressing the left and the right button, the cone moves to catch scoops comes out from the ice cream machine. Even though it was just for testing purpose, the movement felt too mechanical. So we changed from tapping to tilting mechanism. We quickly implemented\u00a0acceleroemeter to mobile device so that the movement of the cone looks natural and more fun to play. \u00a0Also we have interesting animation for scoops. Once the scoops reaches a certain height, the ice cream shows damping animation.<\/p>\n<p>&nbsp;<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"size-medium wp-image-147 alignright\" src=\"https:\/\/projects-old.etc.cmu.edu\/funival\/wp-content\/uploads\/2016\/02\/IMG_3254-300x225.jpg\" alt=\"duck game\" width=\"300\" height=\"225\" srcset=\"https:\/\/projects-old.etc.cmu.edu\/funival\/wp-content\/uploads\/2016\/02\/IMG_3254-300x225.jpg 300w, https:\/\/projects-old.etc.cmu.edu\/funival\/wp-content\/uploads\/2016\/02\/IMG_3254-768x576.jpg 768w, https:\/\/projects-old.etc.cmu.edu\/funival\/wp-content\/uploads\/2016\/02\/IMG_3254-1024x768.jpg 1024w, https:\/\/projects-old.etc.cmu.edu\/funival\/wp-content\/uploads\/2016\/02\/IMG_3254-271x203.jpg 271w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/p>\n<p>&nbsp;<\/p>\n<p>Chuan worked on duck pond game. Now we have controller for both a duck keeper and fisherman. \u00a0Fisherman can catch the ducks and by tilting the phone or tablet and tapping the screen while the duck keeper can look at the phone or tablet to close ducks&#8217; mouth.<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-157\" src=\"https:\/\/projects-old.etc.cmu.edu\/funival\/wp-content\/uploads\/2016\/02\/duck_tv_chooseyourrole-300x169.png\" alt=\"duck_tv_chooseyourrole\" width=\"300\" height=\"169\" srcset=\"https:\/\/projects-old.etc.cmu.edu\/funival\/wp-content\/uploads\/2016\/02\/duck_tv_chooseyourrole-300x169.png 300w, https:\/\/projects-old.etc.cmu.edu\/funival\/wp-content\/uploads\/2016\/02\/duck_tv_chooseyourrole-768x432.png 768w, https:\/\/projects-old.etc.cmu.edu\/funival\/wp-content\/uploads\/2016\/02\/duck_tv_chooseyourrole-1024x576.png 1024w, https:\/\/projects-old.etc.cmu.edu\/funival\/wp-content\/uploads\/2016\/02\/duck_tv_chooseyourrole-271x152.png 271w, https:\/\/projects-old.etc.cmu.edu\/funival\/wp-content\/uploads\/2016\/02\/duck_tv_chooseyourrole.png 1334w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/>\u00a0 \u00a0\u00a0<img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-156\" src=\"https:\/\/projects-old.etc.cmu.edu\/funival\/wp-content\/uploads\/2016\/02\/duck_phone_chooseyourrole_selected-300x169.png\" alt=\"duck_phone_chooseyourrole_selected\" width=\"300\" height=\"169\" srcset=\"https:\/\/projects-old.etc.cmu.edu\/funival\/wp-content\/uploads\/2016\/02\/duck_phone_chooseyourrole_selected-300x169.png 300w, https:\/\/projects-old.etc.cmu.edu\/funival\/wp-content\/uploads\/2016\/02\/duck_phone_chooseyourrole_selected-768x432.png 768w, https:\/\/projects-old.etc.cmu.edu\/funival\/wp-content\/uploads\/2016\/02\/duck_phone_chooseyourrole_selected-1024x576.png 1024w, https:\/\/projects-old.etc.cmu.edu\/funival\/wp-content\/uploads\/2016\/02\/duck_phone_chooseyourrole_selected-271x152.png 271w, https:\/\/projects-old.etc.cmu.edu\/funival\/wp-content\/uploads\/2016\/02\/duck_phone_chooseyourrole_selected.png 1334w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/>\u00a0<img loading=\"lazy\" decoding=\"async\" class=\" wp-image-150 alignleft\" src=\"https:\/\/projects-old.etc.cmu.edu\/funival\/wp-content\/uploads\/2016\/02\/IMG_3262-300x225.jpg\" alt=\"selection menu\" width=\"217\" height=\"163\" srcset=\"https:\/\/projects-old.etc.cmu.edu\/funival\/wp-content\/uploads\/2016\/02\/IMG_3262-300x225.jpg 300w, https:\/\/projects-old.etc.cmu.edu\/funival\/wp-content\/uploads\/2016\/02\/IMG_3262-768x576.jpg 768w, https:\/\/projects-old.etc.cmu.edu\/funival\/wp-content\/uploads\/2016\/02\/IMG_3262-1024x768.jpg 1024w, https:\/\/projects-old.etc.cmu.edu\/funival\/wp-content\/uploads\/2016\/02\/IMG_3262-271x203.jpg 271w\" sizes=\"(max-width: 217px) 100vw, 217px\" \/><\/p>\n<p>I made User Interface for game selection and role selection menu. On the screen, it shows 4 players&#8217; empty circles indicating that players can choose a role they want. \u00a0On the controller, players can see either &#8216;fisherman&#8217; or duck keeper&#8217;. I also worked on making poster, half sheet for branding. Tiffa worked on our team photo.<\/p>\n<p>Gina made a cool duck pond 3d model, which hasn&#8217;t been implemented yet but it would look great once we see the final version. She also worked on logo for our project this week.<\/p>\n<p>So we got lots of feedback on controller and game play mechanic from the client, OCCO, during last week\u2019s meeting. And we are going to improve the game based on the feedback. Next week is Quarater already! We are going to make each games more polished so that they are playable.<\/p>\n<p>&nbsp;<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"size-medium wp-image-152 alignleft\" src=\"https:\/\/projects-old.etc.cmu.edu\/funival\/wp-content\/uploads\/2016\/02\/IMG_3255-300x225.jpg\" alt=\"3D model\" width=\"300\" height=\"225\" srcset=\"https:\/\/projects-old.etc.cmu.edu\/funival\/wp-content\/uploads\/2016\/02\/IMG_3255-300x225.jpg 300w, https:\/\/projects-old.etc.cmu.edu\/funival\/wp-content\/uploads\/2016\/02\/IMG_3255-768x576.jpg 768w, https:\/\/projects-old.etc.cmu.edu\/funival\/wp-content\/uploads\/2016\/02\/IMG_3255-1024x768.jpg 1024w, https:\/\/projects-old.etc.cmu.edu\/funival\/wp-content\/uploads\/2016\/02\/IMG_3255-271x203.jpg 271w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-160\" src=\"https:\/\/projects-old.etc.cmu.edu\/funival\/wp-content\/uploads\/2016\/02\/sshot-300x176.jpg\" alt=\"sshot\" width=\"300\" height=\"176\" srcset=\"https:\/\/projects-old.etc.cmu.edu\/funival\/wp-content\/uploads\/2016\/02\/sshot-300x176.jpg 300w, https:\/\/projects-old.etc.cmu.edu\/funival\/wp-content\/uploads\/2016\/02\/sshot-271x159.jpg 271w, https:\/\/projects-old.etc.cmu.edu\/funival\/wp-content\/uploads\/2016\/02\/sshot.jpg 765w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"size-medium wp-image-155 alignleft\" src=\"https:\/\/projects-old.etc.cmu.edu\/funival\/wp-content\/uploads\/2016\/02\/Funival_poster_0205-203x300.png\" alt=\"Funival_poster_0205\" width=\"203\" height=\"300\" srcset=\"https:\/\/projects-old.etc.cmu.edu\/funival\/wp-content\/uploads\/2016\/02\/Funival_poster_0205-203x300.png 203w, https:\/\/projects-old.etc.cmu.edu\/funival\/wp-content\/uploads\/2016\/02\/Funival_poster_0205-271x401.png 271w, https:\/\/projects-old.etc.cmu.edu\/funival\/wp-content\/uploads\/2016\/02\/Funival_poster_0205.png 416w\" sizes=\"(max-width: 203px) 100vw, 203px\" \/><img loading=\"lazy\" decoding=\"async\" class=\"size-medium wp-image-154 alignleft\" src=\"https:\/\/projects-old.etc.cmu.edu\/funival\/wp-content\/uploads\/2016\/02\/Funival_halfsheet_back0205-201x300.png\" alt=\"Funival_halfsheet_back0205\" width=\"201\" height=\"300\" \/><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Hi, everyone! This is Elizabeth from Funival. This\u00a0week we kept working on two mini games, ice cream game and duck fond game. As a team, we discussed how we can improve our game play for each games. &nbsp; Our programmer, Ryan spent lots of time figuring out physics for ice cream scoop. We had an<\/p>\n","protected":false},"author":6,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[7],"tags":[],"class_list":["post-139","post","type-post","status-publish","format-standard","hentry","category-newsletter"],"_links":{"self":[{"href":"https:\/\/projects-old.etc.cmu.edu\/funival\/index.php\/wp-json\/wp\/v2\/posts\/139"}],"collection":[{"href":"https:\/\/projects-old.etc.cmu.edu\/funival\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/projects-old.etc.cmu.edu\/funival\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/projects-old.etc.cmu.edu\/funival\/index.php\/wp-json\/wp\/v2\/users\/6"}],"replies":[{"embeddable":true,"href":"https:\/\/projects-old.etc.cmu.edu\/funival\/index.php\/wp-json\/wp\/v2\/comments?post=139"}],"version-history":[{"count":7,"href":"https:\/\/projects-old.etc.cmu.edu\/funival\/index.php\/wp-json\/wp\/v2\/posts\/139\/revisions"}],"predecessor-version":[{"id":161,"href":"https:\/\/projects-old.etc.cmu.edu\/funival\/index.php\/wp-json\/wp\/v2\/posts\/139\/revisions\/161"}],"wp:attachment":[{"href":"https:\/\/projects-old.etc.cmu.edu\/funival\/index.php\/wp-json\/wp\/v2\/media?parent=139"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/projects-old.etc.cmu.edu\/funival\/index.php\/wp-json\/wp\/v2\/categories?post=139"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/projects-old.etc.cmu.edu\/funival\/index.php\/wp-json\/wp\/v2\/tags?post=139"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}