What is Head Tracking?
Head Tracking is…
The images on the screen change by the Kinect sensor camera tracking the location of player’s head. This technology transforms the display into a portal to a virtual environment. The display reacts to head movement as if it were a real window creating a realistic illusion of depth and space.
To understand this concept better, here is an example of head tracking in a video by Johnny Lee. He is using a Nintendo Wii remote. Instead of holding it in his hand, he put the Wii remote in front of the TV and moved the sensor bar. He then mounted the sensor bar on a hat to let it track his head. This is the opposite way of the intended functionality of this technology, but it is only through this clever use that head tracking – or the”Perspective 3D” effect – is gained.
<Johnny Lee Video – Head Tracking with Wii Remote>
BUT, Kinect doesn’t need any controller because YOU ARE THE CONTROLLER! 🙂 Kinect can track the skeleton so it already knows where your head is without a device mounted hat.
<Head Tracking with Kinect>
