{"id":252,"date":"2015-12-07T17:50:20","date_gmt":"2015-12-07T17:50:20","guid":{"rendered":"https:\/\/projects-old.etc.cmu.edu\/faceless\/?p=252"},"modified":"2015-12-07T18:50:19","modified_gmt":"2015-12-07T18:50:19","slug":"dev-update-14-softs-a-k-a-demo-day","status":"publish","type":"post","link":"https:\/\/projects-old.etc.cmu.edu\/faceless\/index.php\/2015\/12\/07\/dev-update-14-softs-a-k-a-demo-day\/","title":{"rendered":"Dev Update #14 &#8211; Softs A.K.A. Demo Day"},"content":{"rendered":"<div id=\"pl-252\"  class=\"panel-layout\" ><div id=\"pg-252-0\"  class=\"panel-grid panel-no-style\" ><div id=\"pgc-252-0-0\"  class=\"panel-grid-cell\" ><div id=\"panel-252-0-0-0\" class=\"so-panel widget widget_sow-editor panel-first-child panel-last-child\" data-index=\"0\" ><div class=\"panel-widget-style panel-widget-style-for-252-0-0-0\" ><div\n\t\t\t\n\t\t\tclass=\"so-widget-sow-editor so-widget-sow-editor-base\"\n\t\t\t\n\t\t>\n<div class=\"siteorigin-widget-tinymce textwidget\">\n\t<p>Such a massively busy week for Faceless! \u00a0We've made many various improvements and fixes to the game this week with the goal of demoing the whole game experience. \u00a0Demo Day was on Wednesday so everything we were doing was in preparation for that. \u00a0Bing, our artist, got the team new art for the in-game menus which brought everything together. \u00a0Getting the phone to menu navigation working properly was a bit difficult though. \u00a0Currently, players must swipe to browse videos and transition between menu options. \u00a0There's a whole UX flow to it that were not particularly great at determining but we're modeling off of other mobile apps. \u00a0We also added a combo system to the game so players can get massive combos for extra points during gameplay. \u00a0We got the effects to look really good, at least we think they look great ha. \u00a0 For the demo, we chose 5 of our favorite videos and used the 2-object panel version of the game.<\/p>\n<p>During the day, we had two big TV's set-up for people to player our game. \u00a0We picked up as many mobile devices as we could so we could potentially have 4-player gameplay on each TV too. \u00a0We also brought candy for the winners of the rounds, an extra incentive. \u00a0The demo was busy and a lot of fun for us. \u00a0Many EA employees came play and we received a lot of positivity from them. Some people really enjoyed the game while others had some fun but it was obvious it wasn't for them. \u00a0Either way, we realized that multiplayer was fun and many people said they could see themselves playing the game with their family. \u00a0\ud83d\ude42 \u00a0<\/p>\n<p>We're really happy with how well things turned out. \u00a0We still have some more work to do with polishing the experience, adding a level unlock system, improving the menu UX, deciding on the 3-panel or 2-panel version for the final game, and doing our promotional videos. \u00a0We began working on our promotional video on Friday and have to finish it by Monday. \u00a0This will be our first video showing the new gameplay!<\/p>\n<p>1...more...week of dev left.<\/p>\n<p>-Faceless Prod.<\/p>\n<\/div>\n<\/div><\/div><\/div><\/div><\/div><\/div>","protected":false},"excerpt":{"rendered":"<p>Such a massively busy week for Faceless! \u00a0We&#8217;ve made many various improvements and fixes to the game this week with the goal of demoing the whole game experience. \u00a0Demo Day was on Wednesday so everything we were doing was in preparation for that. \u00a0Bing, our artist, got the team new art for the in-game menus&hellip;<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-252","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/projects-old.etc.cmu.edu\/faceless\/index.php\/wp-json\/wp\/v2\/posts\/252"}],"collection":[{"href":"https:\/\/projects-old.etc.cmu.edu\/faceless\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/projects-old.etc.cmu.edu\/faceless\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/projects-old.etc.cmu.edu\/faceless\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/projects-old.etc.cmu.edu\/faceless\/index.php\/wp-json\/wp\/v2\/comments?post=252"}],"version-history":[{"count":2,"href":"https:\/\/projects-old.etc.cmu.edu\/faceless\/index.php\/wp-json\/wp\/v2\/posts\/252\/revisions"}],"predecessor-version":[{"id":258,"href":"https:\/\/projects-old.etc.cmu.edu\/faceless\/index.php\/wp-json\/wp\/v2\/posts\/252\/revisions\/258"}],"wp:attachment":[{"href":"https:\/\/projects-old.etc.cmu.edu\/faceless\/index.php\/wp-json\/wp\/v2\/media?parent=252"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/projects-old.etc.cmu.edu\/faceless\/index.php\/wp-json\/wp\/v2\/categories?post=252"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/projects-old.etc.cmu.edu\/faceless\/index.php\/wp-json\/wp\/v2\/tags?post=252"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}