{"id":79,"date":"2015-11-30T20:29:04","date_gmt":"2015-11-30T20:29:04","guid":{"rendered":"https:\/\/projects-old.etc.cmu.edu\/entropy\/?p=79"},"modified":"2015-12-24T09:45:22","modified_gmt":"2015-12-24T09:45:22","slug":"week-13-23-nov-29-nov-2015","status":"publish","type":"post","link":"https:\/\/projects-old.etc.cmu.edu\/entropy\/index.php\/2015\/11\/30\/week-13-23-nov-29-nov-2015\/","title":{"rendered":"Week 13 (23 Nov &#8211; 29 Nov 2015)"},"content":{"rendered":"<figure id=\"attachment_190\" aria-describedby=\"caption-attachment-190\" style=\"width: 960px\" class=\"wp-caption alignnone\"><img loading=\"lazy\" decoding=\"async\" class=\"size-full wp-image-190\" src=\"https:\/\/projects-old.etc.cmu.edu\/entropy\/wp-content\/uploads\/2015\/12\/Entropy_SoundMeeting.jpg\" alt=\"Bringing Seth Glickman on board for music composition and sound design.  We're so lucky to have him!\" width=\"960\" height=\"640\" srcset=\"https:\/\/projects-old.etc.cmu.edu\/entropy\/wp-content\/uploads\/2015\/12\/Entropy_SoundMeeting.jpg 960w, https:\/\/projects-old.etc.cmu.edu\/entropy\/wp-content\/uploads\/2015\/12\/Entropy_SoundMeeting-300x200.jpg 300w, https:\/\/projects-old.etc.cmu.edu\/entropy\/wp-content\/uploads\/2015\/12\/Entropy_SoundMeeting-768x512.jpg 768w\" sizes=\"(max-width: 960px) 100vw, 960px\" \/><figcaption id=\"caption-attachment-190\" class=\"wp-caption-text\">Bringing Seth Glickman on board for music composition and sound design. We&#8217;re so lucky to have him!<\/figcaption><\/figure>\n<p><b>ART<\/b><\/p>\n<ul>\n<li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">Created the first cut for the Start Screen. <\/span><\/li>\n<\/ul>\n<p><b>DESIGN<\/b><\/p>\n<ul>\n<li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">This week, I continued to build out the final puzzles and work with Akshay and Kshitij to get the final puzzle functionality in. I continued to iterate on puzzle usability based on feedback from playtests. As we move towards softs, I want to keep the puzzle layout flexible so that we can incorporate any faculty feedback with minimal effort and lost work.<\/span><\/li>\n<\/ul>\n<figure id=\"attachment_191\" aria-describedby=\"caption-attachment-191\" style=\"width: 960px\" class=\"wp-caption alignnone\"><img loading=\"lazy\" decoding=\"async\" class=\"size-full wp-image-191\" src=\"https:\/\/projects-old.etc.cmu.edu\/entropy\/wp-content\/uploads\/2015\/12\/Entropy_LabClassObservation.jpg\" alt=\"Observing a science lab class at David E. Williams Middle School, thanks to the generosity of Jason Ruscitto and Justin Aglio.\" width=\"960\" height=\"640\" srcset=\"https:\/\/projects-old.etc.cmu.edu\/entropy\/wp-content\/uploads\/2015\/12\/Entropy_LabClassObservation.jpg 960w, https:\/\/projects-old.etc.cmu.edu\/entropy\/wp-content\/uploads\/2015\/12\/Entropy_LabClassObservation-300x200.jpg 300w, https:\/\/projects-old.etc.cmu.edu\/entropy\/wp-content\/uploads\/2015\/12\/Entropy_LabClassObservation-768x512.jpg 768w\" sizes=\"(max-width: 960px) 100vw, 960px\" \/><figcaption id=\"caption-attachment-191\" class=\"wp-caption-text\">Observing a science lab class at David E. Williams Middle School, thanks to Jason Ruscitto and Justin Aglio.<\/figcaption><\/figure>\n<p><b>PROGRAMMING<\/b><\/p>\n<ul>\n<li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">Created application loader which manages scene transitions<\/span><\/li>\n<li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">Added pause functionality which works with the application loader<\/span><\/li>\n<li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">Created main menu, credits and pause screens<\/span><\/li>\n<li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">Integrated art assets for these screens<\/span><\/li>\n<li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">Cleaned up animation code for character\u2019s abilities. Now the abilities cannot be spammed between animations<\/span><\/li>\n<li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">Checkpoints now spawn bursts of particles and change their texture when discovered<\/span><\/li>\n<li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">Got pressure electronic gates working<\/span><\/li>\n<li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">Better feedback for pressure &#8211; the dial changes color over a gradient to show the direction of pressure change<\/span><\/li>\n<li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">Implemented locking &amp; unlocking animations for temp &amp; pressure electric connectors<\/span><\/li>\n<li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\"> Created explodable objects. Using rigidbodies and explosive forces, we can rip objects apart such as the bridge in the opening scene<\/span><\/li>\n<\/ul>\n<p><b>PRODUCTION<\/b><\/p>\n<ul>\n<li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">It was a slow production week due to Thanksgiving break. I think I need to be clearer about priorities with the team, and get back on track with Scrum and meetings. \u00a0Nevertheless, this week the team worked on the build for Softs, and communicated with Seth about sound and background music. \u00a0We had playtests and visits at David E. Williams Middle School and Montour High School, and were impressed by the facilities at Montour High School. \u00a0I worked on the Transformational Game Development Document this week that outlined our insights on designing games for the classroom. \u00a0There is a lot to be done before this is a complete product and I am worried given the little time left in the semester. \u00a0It will be a challenge to reprioritise, set limits on development time and communicate clearly with the team what cannot be done.<\/span><\/li>\n<\/ul>\n","protected":false},"excerpt":{"rendered":"<p>ART Created the first cut for the Start Screen. DESIGN This week, I continued to build out the final puzzles and work with Akshay and Kshitij to get the final puzzle functionality in. I continued to iterate on puzzle usability<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3],"tags":[],"class_list":["post-79","post","type-post","status-publish","format-standard","hentry","category-dev-blog"],"_links":{"self":[{"href":"https:\/\/projects-old.etc.cmu.edu\/entropy\/index.php\/wp-json\/wp\/v2\/posts\/79"}],"collection":[{"href":"https:\/\/projects-old.etc.cmu.edu\/entropy\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/projects-old.etc.cmu.edu\/entropy\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/projects-old.etc.cmu.edu\/entropy\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/projects-old.etc.cmu.edu\/entropy\/index.php\/wp-json\/wp\/v2\/comments?post=79"}],"version-history":[{"count":5,"href":"https:\/\/projects-old.etc.cmu.edu\/entropy\/index.php\/wp-json\/wp\/v2\/posts\/79\/revisions"}],"predecessor-version":[{"id":192,"href":"https:\/\/projects-old.etc.cmu.edu\/entropy\/index.php\/wp-json\/wp\/v2\/posts\/79\/revisions\/192"}],"wp:attachment":[{"href":"https:\/\/projects-old.etc.cmu.edu\/entropy\/index.php\/wp-json\/wp\/v2\/media?parent=79"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/projects-old.etc.cmu.edu\/entropy\/index.php\/wp-json\/wp\/v2\/categories?post=79"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/projects-old.etc.cmu.edu\/entropy\/index.php\/wp-json\/wp\/v2\/tags?post=79"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}