{"id":27,"date":"2019-01-28T19:34:28","date_gmt":"2019-01-28T19:34:28","guid":{"rendered":"https:\/\/projects-old.etc.cmu.edu\/commit-to-the-bits\/?p=27"},"modified":"2019-02-04T14:53:00","modified_gmt":"2019-02-04T14:53:00","slug":"week-2-research-research-research","status":"publish","type":"post","link":"https:\/\/projects-old.etc.cmu.edu\/commit-to-the-bits\/index.php\/2019\/01\/28\/week-2-research-research-research\/","title":{"rendered":"Week 2 &#8211; Research, Research, Research"},"content":{"rendered":"\n<h4 class=\"wp-block-heading\">Tentative Project Roadmap &amp; Deliverables<br><\/h4>\n\n\n\n<p>Being a discovery project makes it difficult to discuss the first weeks of the project, let alone the entire roadmap. &nbsp;So far, we\u2019ve split up more than sixty hefty research papers on livestreaming among ourselves and read through them for an internal show-and-tell. &nbsp;We hope to fully understand the possibilities of the medium and where it intersects with existing improv games before moving on to make our own.  Our first deliverables will be a series of design principles, intersectional charts, and flow diagrams to better understand the best of both of these worlds.<br><\/p>\n\n\n\n<p>After that, we\u2019re planning to enter more of a game jam mode after the project begins. &nbsp;Rapidly prototyping experimental games on odd hardware was a large part of BVW for us, and doing it again here makes sense. &nbsp;The interaction methods for an audience in a Twitch chat are underexplored and undeveloped; creating Twitch extensions and overlays to encourage play from this social space is the first step in making games work. &nbsp;From our research, we\u2019ve determined that voting is the most used system currently; this can be implemented through basic methods like chat aggregation or whatnot.  But we\u2019ve also seen HTML overlay\/interface methods in some extensions unrelated to gameplay, and are curious to explore these. &nbsp;If every chat member had buttons and controls connected the screen, think of what they could do with that!<br><\/p>\n\n\n\n<p>So, we\u2019re aiming for a series of games that showcase the possibilities of Twitch, similar to Wii Sports for the Wii\u2019s motion capabilities. &nbsp;This will include applications handling the input functionality required for the audience participation, but those specifics will be determined by what inputs we end up needing from our design. &nbsp;As it stands, we will accomplish this by creating a Twitch Extension or Overlay that meets our goals, but we don\u2019t know exactly what it will be yet.<\/p>\n\n\n\n<figure class=\"wp-block-image\"><img decoding=\"async\" src=\"https:\/\/lh5.googleusercontent.com\/ROMwGKSLtUe03ECMlgcM3bK-2crUAG3IUfPlfJLkU0TKjEyxrUbPBXKRniC2KU7KVaV4L__nFGCHex-txjf9_4SwrUj4nsKE-kZHPOnFnE0XrzIvS3mMoiKfhFLOwT-vlC3DnIYU\" alt=\"\"\/><\/figure>\n\n\n\n<p style=\"text-align:center\">Our composition box made for the end of Week 1<br><\/p>\n\n\n\n<h4 class=\"wp-block-heading\">What We Did This Week<br><\/h4>\n\n\n\n<p>As mentioned, we began it all by diving straight into the literature and research that came before us under the guidance of our advisers Brenda Harger and Jessica Hammer. &nbsp;Our goal is to fully understand the wheels we\u2019re going to be working with before trying to build a bicycle.  Leaving the weekend after Week 1 to read, the internal show-and-tell on Tuesday and Wednesday was fruitful.<br><\/p>\n\n\n\n<p>We turned all of our research so far into a presentation for Brenda scheduled for the end of the week. &nbsp;Our goal was to present what Twitch was to round off our own understanding, and give her a good enough one to understand what qualities of improv would work well on it. &nbsp;This slide deck consistent of a) what Twitch, is b) existing great things on Twitch, and c) where we thought the sweet spots in the overlap were.<\/p>\n\n\n\n<h4 class=\"wp-block-heading\">Lifelong Learning<br><\/h4>\n\n\n\n<p>This project gives us all the opportunity we came to the ETC for in the first place&#8211;to make games. &nbsp;Putting the practices we were taught in BVW and our current Game Design and Studio Art courses into an extended test run is a rare and great opportunity to take advantage of in such an exploratory environment. &nbsp;We\u2019ll see where this leads up, but for now, the experimentation.<br><\/p>\n\n\n\n<h4 class=\"wp-block-heading\">Meet The Team<br><\/h4>\n\n\n\n<p>Co-Producers &#8211; Chance and Joey<\/p>\n\n\n\n<p>Lead Programmer &#8211; Parker<\/p>\n\n\n\n<p>Lead Artist &#8211; Shawn<\/p>\n\n\n\n<p>Designers\/Programmers\/Minions &#8211; Trace, Chance, Joey<\/p>\n\n\n\n<p><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Tentative Project Roadmap &amp; Deliverables Being a discovery project makes it difficult to discuss the first weeks of the project, let alone the entire roadmap. &nbsp;So far, we\u2019ve split up more than sixty hefty research papers on livestreaming among ourselves and read through them for an internal show-and-tell. &nbsp;We hope to fully understand the possibilities &hellip; <a href=\"https:\/\/projects-old.etc.cmu.edu\/commit-to-the-bits\/index.php\/2019\/01\/28\/week-2-research-research-research\/\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;Week 2 &#8211; Research, Research, Research&#8221;<\/span><\/a><\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-27","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/projects-old.etc.cmu.edu\/commit-to-the-bits\/index.php\/wp-json\/wp\/v2\/posts\/27"}],"collection":[{"href":"https:\/\/projects-old.etc.cmu.edu\/commit-to-the-bits\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/projects-old.etc.cmu.edu\/commit-to-the-bits\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/projects-old.etc.cmu.edu\/commit-to-the-bits\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/projects-old.etc.cmu.edu\/commit-to-the-bits\/index.php\/wp-json\/wp\/v2\/comments?post=27"}],"version-history":[{"count":4,"href":"https:\/\/projects-old.etc.cmu.edu\/commit-to-the-bits\/index.php\/wp-json\/wp\/v2\/posts\/27\/revisions"}],"predecessor-version":[{"id":140,"href":"https:\/\/projects-old.etc.cmu.edu\/commit-to-the-bits\/index.php\/wp-json\/wp\/v2\/posts\/27\/revisions\/140"}],"wp:attachment":[{"href":"https:\/\/projects-old.etc.cmu.edu\/commit-to-the-bits\/index.php\/wp-json\/wp\/v2\/media?parent=27"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/projects-old.etc.cmu.edu\/commit-to-the-bits\/index.php\/wp-json\/wp\/v2\/categories?post=27"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/projects-old.etc.cmu.edu\/commit-to-the-bits\/index.php\/wp-json\/wp\/v2\/tags?post=27"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}